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On land, on sea, in clouds, and even in space, battles are breaking out between toys.
On land, on sea, in clouds, and even in space, battles are breaking out between toys. Your troops need your tactical talent to lead them to victory. Your mission? Be the first to reach the enemy headquarters or control more territories than your opponent.
On your turn in Toy Battle, you either draw two toy troops or place a troop on the board and apply its effect. When you place a troop, you can place it on an empty base, a base that you control, a base that the enemy controls with a lower-valued troop than the one you're placing, or the enemy's headquarters; however, in all cases you must place on a location that has a continuous path to your own headquarters through bases that you occupy, that is, that have your troop on top. If you occupy bases that form a continuous path around a region, you claim the medals within this region. (You don't lose these medals if the enemy later occupies one of these bases.)
The game ends as soon as you occupy your opponent's headquarters or win the required number of medals based on the current game board. If a player cannot draw or place a troop, the game ends, and whoever has the most medals wins.
Good Games uses Australia Post for shipping of orders across Australia as they have the widest reach and offers our customers conveniences like Parcel Lockers, Parcel Collect, and mail redirection.
Good Games offers two service levels of shipping; Standard and Express.
Note: Times are provided as a guide only and should not be relied on for time-sensitive orders. Delay may occur outside our control.
Good Games attends majority of Conventions and Shows each year. Click below to find out what shows we will be attending near you.