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Alley Cat Games

Tinners Trail Expanded Edition (Preorder)

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  • 5 Maximum Players: 5
  • Auction Mechanic: Auction, Dice Rolling
  • 14+ Recommended Age: 14+
  • Economic Theme: Economic

This is the "Expanded Edition" which was originally available on Kickstarter. It comes with two expansions, the Emigration and Arsenic Expansion, that are not found in the retail edition. 

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  • Free Delivery on orders over $75 Free Delivery on orders over $75
  • Unopened? 30 days returns Unopened? 30 days returns
Description

This is the "Expanded Edition" which was originally available on Kickstarter. It comes with two expansions, the Emigration and Arsenic Expansion, that are not found in the retail edition. 


In Tinners' Trail, set in 19th century Cornwall, you represent a mining conglomerate at the height of the tin and copper mining industry. You must buy plots of land across Cornwall in auctions and survey them for tin and copper, always managing your "work points" and money effectively.

Once you have a mine in place, it's time to extract the ore and (ideally) make a profit, but the deeper your mine goes, the more expensive the process gets. To reduce the cost of mining, you can place developments, such as ports, train stations, and adits (drainage tunnels), but there's only so many improvements to go around. Once you have made your money — trying to time the market to sell when prices are high — you can invest it in industries outside of Cornwall, which gains you victory points. The earlier you invest, the better the return. Can you outplay the competition and make the most money, or will you be left without two shillings to rub together?

What's changed since 2008?
Increased player count - a game that was once only 3-4 players can now be enjoyed by 1-5 players!

2 new expansions - the Arsenic expansion, which introduces a new resource, and the Emigration expansion, which sees miners travel overseas.

Reduced randomness - but still keeping the variability. The board is now set up with tiles instead of the roll of a the dice.

Improved Auctions - dual-use cards are now an important part of the game, giving you information before an auction or an extra boost after an auction.

Improved artwork and graphic design

Improved component quality - with custom meeples and colour blind friendly colours.

Lord Wallace solo mode - a brand new solo mode.

Shipping & returns

Good Games uses Australia Post for shipping of orders across Australia as they have the widest reach and offers our customers conveniences like Parcel Lockers, Parcel Collect, and mail redirection.

Good Games offers two service levels of shipping; Standard and Express.

  • Standard is shipped using Australia Post eParcel Post and generally takes between 1 - 7 working days for most parts of Australia. The is a tracked shipment.
  • Express is shipped using Australia Post Express Post and takes around 1 - 3 working days. Express orders are also prioritised, and will be sent the same business day if possible. We recommend ordering before 11 am and contacting us if you urgently need your order. This is a tracked shipment.
  • New Zealand shipments are sent via Australia Post International Standard and take between 3 - 14 working days for delivery. This is a tracked shipment.
  • Store Pick-up is offered for singles purchased from tcg.goodgames.com.au. Please allow for between 2-10 working days for your order to be available for pickup. This delay is the transfer time required.

Estimated shipping if ordered today

  • Order Placed
  • 15:00
    0
    Order dispatches
  • 4
    Delivered!

Note: Times are provided as a guide only and should not be relied on for time-sensitive orders. Delay may occur outside our control.

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