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Grey Fox Games

Superhot

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  • 3 Maximum Players: 3
  • Co-Operative Mechanic: Co-Operative, Hand Management
  • 12+ Recommended Age: 12+
  • Video Game Theme: Video Game

A bullet misses you by millimeters. A dozen more come from every direction. Armed red guys are everywhere. You take a breath, check your options...and play a card.

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  • Free Delivery on orders over $75 Free Delivery on orders over $75
  • Unopened? 30 days returns Unopened? 30 days returns
Description

A bullet misses you by millimeters. A dozen more come from every direction. Armed red guys are everywhere. You take a breath, check your options...and play a card.

Part strategy, part shooter, and undeniably stylish, SUPERHOT is the bestselling independent FPS in which time moves only when you move. After its Steam and Xbox One releases, SUPERHOT is taking its unique game mechanisms to the world of tabletop games.

In the micro deck-building SUPERHOT Card Game, based on Agent Decker, you use abilities and items to deal with increasing threats. Threats you eliminate are added to your hand, giving you improved abilities and more options while bringing you closer to victory — but you need to be careful because the more cards you use, the faster you move through time (represented by a line of obstacles moving in your direction).

In more detail, you need to interact with obstacles — whether killing them or knocking them out — to increase your future possibilities for interaction or to give you more time before bullets appear! The cards that you use are discarded to the obstacle pile while cards you pass by are placed in your personal discard pile, creating a mini-deck of cards. The game has three types of obstacle cards: enemy, scenery, and objects, with each type giving you different abilities when they're in your deck.

SUPERHOT Card Game has four play modes:

Solitaire: You play against the system.
Cooperative: Two players play against the system.
Competitive: You face off against another player, with this player representing the system.
Cooperative against another: Two players team up against a system player.

Shipping & returns

Good Games uses Australia Post for shipping of orders across Australia as they have the widest reach and offers our customers conveniences like Parcel Lockers, Parcel Collect, and mail redirection.

Good Games offers two service levels of shipping; Standard and Express.

  • Standard is shipped using Australia Post eParcel Post and generally takes between 1 - 7 working days for most parts of Australia. The is a tracked shipment.
  • Express is shipped using Australia Post Express Post and takes around 1 - 3 working days. Express orders are also prioritised, and will be sent the same business day if possible. We recommend ordering before 11 am and contacting us if you urgently need your order. This is a tracked shipment.
  • New Zealand shipments are sent via Australia Post International Standard and take between 3 - 14 working days for delivery. This is a tracked shipment.
  • Store Pick-up is offered for singles purchased from tcg.goodgames.com.au. Please allow for between 2-10 working days for your order to be available for pickup. This delay is the transfer time required.

Estimated shipping if ordered today

  • Order Placed
  • 15:00
    0
    Order dispatches
  • 4
    Delivered!

Note: Times are provided as a guide only and should not be relied on for time-sensitive orders. Delay may occur outside our control.

CONVENTIONS AND EXPOS

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