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Price match iello

Royal Visit

Royal Visit

Regular price $28.95
Regular price $37.58 Sale price $28.95

Save $8.63

^Prices shown are exclusive to our online store.
Buy now, pay later in 4 instalments of $7.23* or from $10/week with

Complexity:

Easy

No. of Players

2

Age:

12+

Mechanic:

Hand Management

Theme:

Fantasy

Complexity:

Easy

No. of Players

2

Age:

12+

Mechanic:

Hand Management

Theme:

Fantasy

Near the center of a 17-space track start the six game figures which the players compete to attract to their opposite ends of the board.

Public Holiday Shipping Update:

Due to public holidays, orders placed between 24 Dec and 4 Jan may be dispatched later than usual. We appreciate your understanding.

iconFree delivery on orders over $75
iconUnopened? 30 days returns

Description

Near the center of a 17-space track start the six game figures which the players compete to attract to their opposite ends of the board. You play as many cards of the same color on your turn as you wish, and much of the movement is a direct result of card play: e.g., by playing a red 4 you bring the red figure ("Rote Lola" or "Dancing Deb") 4 spaces closer to your end of the board.

However, there are special tricks and restrictions which must be learned and held firmly in mind before the sense of the game begins to emerge. The central green figure ("Brilli-Lilli" or "Saucy Sue") which wins for you if the game ends with her on your half of the board, for example, can only move within the bounds of her "bodyguards," two grey figures. The yellow figure ("Blonde Hans" or "Handsome Hal") can summon, without benefit of a card played, any of these three figures to his square. The companion green figure ("Schampus-Charly" or "Champagne Charlie") which can also win the game if you get him into one of the two spaces at your end of the board (your "nightclub"), only moves toward you if the board situation at the end of your turn involves both bodyguards on your half of the board and/or one (or more) of the other figures in your nightclub. And so on.

The game, part of the Iello two-player series, is one of attack and counterattack, defense and forward thinking, and can be won early or on the turn of the last card on the second time through the deck. At 10-20 minutes, it begs to be played again immediately.

Shipping & returns

Good Games uses Australia Post for shipping of orders across Australia as they have the widest reach and offers our customers conveniences like Parcel Lockers, Parcel Collect, and mail redirection.

  • Standard is shipped using Australia Post eParcel Post and generally takes between 1 - 4 working days for most parts of Australia. The is a tracked shipment.
  • New Zealand shipments are sent via Australia Post International Standard and take between 3 - 14 working days for delivery. This is a tracked shipment.
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Price match
Regular price $28.95
Regular price $37.58 Sale price $28.95

Save $8.63

^Prices shown are exclusive to our online store.
Buy now, pay later in 4 instalments of $7.23* or from $10/week with

Public Holiday Shipping Update:

Due to public holidays, orders placed between 24 Dec and 4 Jan may be dispatched later than usual. We appreciate your understanding.

iconFree delivery on orders over $75
iconUnopened? 30 days returns

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