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Nuts: The Card Game 2nd Edition

Nuts: The Card Game 2nd Edition

Regular price $50.00
Regular price $50.00 Sale price $50.00
Prices shown are exclusive to our online store.
Buy now, pay later in 4 instalments of $12.50* or from $10/week with

Complexity:

Easy

No. of Players

6

Age:

13+

Mechanic:

Hand Management, Set Collecting

Theme:

Animals

Complexity:

Easy

No. of Players

6

Age:

13+

Mechanic:

Hand Management, Set Collecting

Theme:

Animals

Squirrels love nuts. I know they do because I've seen the little critters fighting over nuts, drooling over nuts, taking other animals hostage while demanding nuts as ransom.

Estimated delivery if ordered today

6

Note: Times are provided as a guide only and should not be relied on for time-sensitive orders. Delay may occur outside our control.

iconFree delivery on orders over $75
iconUnopened? 30 days returns

Description

Squirrels love nuts. I know they do because I've seen the little critters fighting over nuts, drooling over nuts, taking other animals hostage while demanding nuts as ransom. In short, they'll do almost anything for nuts – and since you are a squirrel in Nuts!, you must now be as equally nut-crazed.

To start the game, each player receives one nut card – which come in values 1-5, with a single 7 pointer – and five cards from the play deck. The play cards go in your hand, and the nut is placed face up on the table in front of you. Play cards come in four types:

• Grab cards let you grab a nut from another player's stash in various ways, for example, "Grab any one nut card worth 4 or less."

• Defense cards can prevent your nuts from being grabbed, e.g., "Stop someone from grabbing one of your nuts."

• Mayhem cards are bad things that can happen, e.g., "Choose two other players. They must both miss their next turn."

• Antics cards are ways that things do not go as planned when grabbing nuts, e.g., "Draw the top card of the nut deck and put it in your stash."

On a turn, you first reveal the top nut card and add it to your stash. Then you play one Grab, Mayhem or Antics card on another player; that player may play a Defend card to possibly prevent your action. Instead of playing a card, you can discard any number of cards from your hand, then draw replacements from the play deck. As soon as someone has more than 20 points worth of nuts, the game ends and this player wins.

Shipping & returns

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Standard Shipping (Australia): Orders are generally delivered within 1–4 business days for most metropolitan areas once dispatched. Delivery times may vary depending on your location, the delivery provider and other factors outside our control.

New Zealand Shipping: Orders are generally delivered within 3–14 business days once dispatched. Delivery times may vary depending on your location and the delivery provider.

Important Information for Pre-Orders

If your order contains a pre-order product, additional terms and conditions apply, including those relating to release dates, product availability, dispatch timeframes and cancellations.

Please review our Pre-Order Policy and Terms & Conditions before placing an order containing pre-order products.

Returns & Refunds

For more information, please refer to our Returns & Refunds Policy.

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Price match
Regular price $50.00
Regular price $50.00 Sale price $50.00
Prices shown are exclusive to our online store.
Buy now, pay later in 4 instalments of $12.50* or from $10/week with

Estimated delivery if ordered today

6

Note: Times are provided as a guide only and should not be relied on for time-sensitive orders. Delay may occur outside our control.

iconFree delivery on orders over $75
iconUnopened? 30 days returns

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