Buy now, pay later in 4 instalments of $20.25*or from $10/week with
Complexity:
Medium
No. of Players
6
Age:
14+
Mechanic:
Dice Rolling
No. of Players
6
Mechanic:
Dice Rolling
Complexity:
Medium
Age:
14+
BattleTech: Interstellar Operations is the fifth core rulebook in the BattleTech Total Warfare line. It enables players to scale the action up beyond a single solar system.
Estimated delivery if ordered today
6
Note: Times are provided as a guide only and should not be relied on for time-sensitive orders. Delay may occur outside our control.
Free delivery on orders over $75
Unopened? 30 days returns
Description
BattleTech: Interstellar Operations is the fifth core rulebook in the BattleTech Total Warfare line. It enables players to scale the action up beyond a single solar system.
Interstellar Operations contains rules for running an entire faction's military as a player tries to conquer numerous solar systems, including rules for how to conduct warfare through scales larger than previously represented within the core line of rulebooks. Finally, perhaps one of the most anticipated portions of the book, the Alternate Eras section introduces a huge swath of rules for playing across the thousand years of Battletech history, including weapons and equipment mostly unique to a given era, such as complete rules for building and playing with LAMs.
Shipping & returns
Good Games uses Australia Post for shipping of orders across Australia as they have the widest reach and offers our customers conveniences like Parcel Lockers, Parcel Collect, and mail redirection.
Standard is shipped using Australia Post eParcel Post and generally takes between 1 - 4 working days for most parts of Australia. The is a tracked shipment.
New Zealand shipments are sent via Australia Post International Standard and take between 3 - 14 working days for delivery. This is a tracked shipment.
Christmas cut off dates
NSW, QLD, VIC, ACT, SA12 December
NT, WA, TAS10 December
Orders placed after these dates may not arrive in time for Christmas