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The Emperor expected a city of monsters to destroy itself, but instead the Blue and her people have created a city that’s wickedly unique: Drakkenhall!
Estimated delivery if ordered today
6
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Description
The Emperor expected a city of monsters to destroy itself, but instead the Blue and her people have created a city that’s wickedly unique: Drakkenhall!
* Make a splash in the social season alongside a fashionista ooze! * Spend the night at a dybbuk inn at the docks, where possession is a perk! * Dodge the amputation golems until you can get your healing spells back! * Explore the Rubblehoods, the neighborhoods that have been left as monstrously energetic ruins! * Shop (OK, OK, plunder) the Goblin Market and admire (fight) its pet otyughs! * Prove yourself as the most dangerous monster of all–an Adventurer worthy of joining the S.M.A.S.H. Society!
Drakkenhall: City of Monsters is a 13th Age sourcebook for GMs running adventurer and champion-tier campaigns. Flavorful setting book for the 13th Age RPG Features 60 new monsters for the 13th Age RPG. New light rules for sea travel in the Dragon Empire. B&W interior, softcover book.
Shipping & returns
Good Games uses Australia Post for shipping of orders across Australia as they have the widest reach and offers our customers conveniences like Parcel Lockers, Parcel Collect, and mail redirection.
Standard is shipped using Australia Post eParcel Post and generally takes between 1 - 4 working days for most parts of Australia. The is a tracked shipment.
New Zealand shipments are sent via Australia Post International Standard and take between 3 - 14 working days for delivery. This is a tracked shipment.