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123 Hex Herbei!

123 Hex Herbei!

Regular price $46.00
Regular price $55.00 Sale price $46.00

Save $9.00

^Prices shown are exclusive to our online store.
Buy now, pay later in 4 instalments of $11.50* or from $10/week with

No. of Players

4

Age:

5+

Mechanic:

Pattern Recognition, Roll/Spin and Move

Theme:

Fantasy

No. of Players

4

Age:

5+

Mechanic:

Pattern Recognition, Roll/Spin and Move

Theme:

Fantasy

The young sorcerer's apprentices have to set forth alone through the dark enchanted forest for their big test.

Public Holiday Shipping Update:

Due to public holidays, orders placed between 24 Dec and 4 Jan may be dispatched later than usual. We appreciate your understanding.

iconFree delivery on orders over $75
iconUnopened? 30 days returns

Description

The young sorcerer's apprentices have to set forth alone through the dark enchanted forest for their big test.

The young sorcerer's apprentices have to set forth alone through the dark enchanted forest for their big test.

Fortunately clues about the right path appear in the magic ball - but the sorcerer's apprentices have to be quick and look very closely because the player who can conjure up the clues will move ahead one step closer to their destination.

The player who first finds the path to the sorcerer's secret room is the quickest to pass the sorcerer's exam. In more detail, in 1, 2, 3 Hex Herbei! the young magicians must be the first to reach the end of the path, and to advance their figure to the next stage of the path, they must spot one of the items on that path in the crystal ball that lies in front of them.

Each round, all players grab the crystal ball in front of them, searching to find one of the four items before anyone else can do the same. When a player finds an item, they advance on the board, then all players change seats! Now you're looking for something new as each crystal ball contains only one of the four items shown on each section of the path, which means that you're looking for something new almost every round.

Shipping & returns

Good Games uses Australia Post for shipping of orders across Australia as they have the widest reach and offers our customers conveniences like Parcel Lockers, Parcel Collect, and mail redirection.

  • Standard is shipped using Australia Post eParcel Post and generally takes between 1 - 4 working days for most parts of Australia. The is a tracked shipment.
  • New Zealand shipments are sent via Australia Post International Standard and take between 3 - 14 working days for delivery. This is a tracked shipment.
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Price match
Regular price $46.00
Regular price $55.00 Sale price $46.00

Save $9.00

^Prices shown are exclusive to our online store.
Buy now, pay later in 4 instalments of $11.50* or from $10/week with

Public Holiday Shipping Update:

Due to public holidays, orders placed between 24 Dec and 4 Jan may be dispatched later than usual. We appreciate your understanding.

iconFree delivery on orders over $75
iconUnopened? 30 days returns

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