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Tiger and Dragon

Tiger and Dragon

Regular price $73.60
Regular price $80.00 Sale price $73.60

Save $6.40

^Prices shown are exclusive to our online store.
Buy now, pay later in 4 instalments of $18.40* or from $10/week with

Complexity:

Easy

No. of Players

5

Age:

8+

Mechanic:

Hand Management

Complexity:

Easy

No. of Players

5

Age:

8+

Mechanic:

Hand Management

Players in Tiger & Dragon play tiles from their hand to participate in waves of attack and defense. Be the first player to empty your hand to score points based on whichever one of ten scoring cards are in use this round.
iconFree delivery on orders over $75
iconUnopened? 30 days returns

Description

Players in Tiger & Dragon play tiles from their hand to participate in waves of attack and defense. Be the first player to empty your hand to score points based on whichever one of ten scoring cards are in use this round.

The game contains 38 tiles: 36 numbered tiles with one 1, two 2s, etc. up to eight 8s, along with a tiger and a dragon. Shuffle the tiles face down, then each player takes tiles based on the player count, with the round's starting player taking one additional tile. With four players, for example, the starting player draw ten tiles and all other players nine. At least one tile will remain out of play.

The start player attacks by playing a tile from their hand. The next player can either pass or defend the attack by playing the same tile. Note that the dragon defends against any odd-numbered tile and the tiger against any even-numbered tile. After defending, place a tile of your own to attack. If a player passes, the next player either passes or defends. If all other players pass on your attack, place a tile from your hand face down, then choose a new tile to attack again. If you attack with the dragon or tiger, a player can defend with any odd- or even-numbered tile, respectively.

The first player to empty their hand wins the round and scores points based on the last tile that they played and the specific scoring card for that round. They score 1 bonus point for each time an attack of theirs went undefended. At the end of a round, if a player has scored 10+ points, they win.

Shipping & returns

Good Games uses Australia Post for shipping of orders across Australia as they have the widest reach and offers our customers conveniences like Parcel Lockers, Parcel Collect, and mail redirection.

  • Standard is shipped using Australia Post eParcel Post and generally takes between 1 - 4 working days for most parts of Australia. The is a tracked shipment.
  • New Zealand shipments are sent via Australia Post International Standard and take between 3 - 14 working days for delivery. This is a tracked shipment.

Christmas cut off dates

NSW, QLD, VIC, ACT, SA 12 December
NT, WA, TAS 10 December

Orders placed after these dates may not arrive in time for Christmas

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Price match
Regular price $73.60
Regular price $80.00 Sale price $73.60

Save $6.40

^Prices shown are exclusive to our online store.
Buy now, pay later in 4 instalments of $18.40* or from $10/week with

Estimated delivery if ordered today

6

Note: Times are provided as a guide only and should not be relied on for time-sensitive orders. Delay may occur outside our control.

iconFree delivery on orders over $75
iconUnopened? 30 days returns

Christmas cut off dates

NSW, QLD, VIC, ACT, SA 12 December
NT, WA, TAS 10 December

Orders placed after these dates may not arrive in time for Christmas