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Nemesis: Void Seeders

Nemesis: Void Seeders

Regular price $110.00
Regular price $130.00 Sale price $110.00

Save $20.00

^Prices shown are exclusive to our online store.
Buy now, pay later in 4 instalments of $27.50* or from $10/week with

No. of Players

5

Age:

12+

Mechanic:

Co-Operative, Dice

Theme:

Horror, Sci-Fi

No. of Players

5

Age:

12+

Mechanic:

Co-Operative, Dice

Theme:

Horror, Sci-Fi

The crew of Nemesis must face Void Seeders who try to spread insanity on the board.

iconFree delivery on orders over $75
iconUnopened? 30 days returns

Description

The crew of Nemesis must face Void Seeders who try to spread insanity on the board.

The crew of Nemesis must face Void Seeders who try to spread insanity on the board.

"Every spaceship has a voice; a melody of machinery and subsystems its crew learns intimately during long travels. The problem is, ever since the last mission our ship sounds WRONG. There’s something foul in the way it’s speaking to us. Barely audible murmurs. Strange whispers no machine could make. The dark corridors and vast halls almost seem to SING.

Some of us have tried to locate sources of this interferences, but they always seemed two steps ahead. Stalked by their never-ending presence, we soon started cracking. Our engineer has cut some words on his flesh. When we asked why, he replied:‘Incandescent secrets need to be written in blood’. Then, our navigator took a spacewalk without her suit. When we pulled her in, her entire face frozen and cracked, she grinned in a way I will never forget.

Now, it got even worse. Noises turned into voices, sharing tales of slaughter and terror. They do not run from us anymore. They encircle us and herd us through the ship to some dark purpose. I need to UNDERSTAND them before it’s too late. I put my hand on the pistol grip, looking at the backs of my last two crewmembers. I see dark mysteries swirling under their skulls. It would only take two bullet holes to release them..."

Please note: Requires the Nemesis base game to play.

Shipping & returns

Good Games uses Australia Post for shipping of orders across Australia as they have the widest reach and offers our customers conveniences like Parcel Lockers, Parcel Collect, and mail redirection.

  • Standard is shipped using Australia Post eParcel Post and generally takes between 1 - 4 working days for most parts of Australia. The is a tracked shipment.
  • New Zealand shipments are sent via Australia Post International Standard and take between 3 - 14 working days for delivery. This is a tracked shipment.

Christmas cut off dates

NSW, QLD, VIC, ACT, SA 12 December
NT, WA, TAS 10 December

Orders placed after these dates may not arrive in time for Christmas

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Price match
Regular price $110.00
Regular price $130.00 Sale price $110.00

Save $20.00

^Prices shown are exclusive to our online store.
Buy now, pay later in 4 instalments of $27.50* or from $10/week with

Estimated delivery if ordered today

6

Note: Times are provided as a guide only and should not be relied on for time-sensitive orders. Delay may occur outside our control.

iconFree delivery on orders over $75
iconUnopened? 30 days returns

Christmas cut off dates

NSW, QLD, VIC, ACT, SA 12 December
NT, WA, TAS 10 December

Orders placed after these dates may not arrive in time for Christmas