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Rio Grande Games

Navegador

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  • 5 Maximum Players: 5
  • Area Movement Mechanic: Area Movement
  • Economic Theme: Economic, Renaissance

Navegador for 2 to 5 players is a challenging strategy game with a little luck, because no-one knows exactly what to expect when discovering new sea regions.

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  • Free Delivery on orders over $75 Free Delivery on orders over $75
  • Unopened? 30 days returns Unopened? 30 days returns
Description

Navegador for 2 to 5 players is a challenging strategy game with a little luck, because no-one knows exactly what to expect when discovering new sea regions. Player’s turns follow simple rules and are executed on a rondel, which leads to a fluent play experience.Navegador for 2 to 5 players is a challenging strategy game with a little luck, because no-one knows exactly what to expect when discovering new sea regions. Player’s turns follow simple rules and are executed on a rondel, which leads to a fluent play experience.

In the 15th century, the Portuguese Prince Henry the Navigator (Henrique o Navegador) summoned the best cartographers and navigators of his time and instructed them to explore the shores of the African coastline. They thereby won expertise in navigation and shipbuilding, heralding the Age of Exploration and enabling Portugal to later to find a sea trade route to India and China. In the height of its power Portugal controlled the sea trade from Brazil to Japan and attained overwhelming wealth with the trade monopoly on spices.
The players represent wealthy trade dynasties that help to build up the Portuguese colonial empire. Tracing the routes of famous explorers they advance all the way to Nagasaki--but sailing into unknown waters is a dangerous venture. Founding colonies and building factories helps them to build up an economic base. But the prices for sugar, gold and spices fluctuate all the time, and only the trade dynasty that adapts to the market will be able to finance its lofty plans. Competing for new discoveries, colonies, shipyards, and churches it is very important to observe the actions of the other players.

Shipping & returns

Good Games uses Australia Post for shipping of orders across Australia as they have the widest reach and offers our customers conveniences like Parcel Lockers, Parcel Collect, and mail redirection.

Good Games offers two service levels of shipping; Standard and Express.

  • Standard is shipped using Australia Post eParcel Post and generally takes between 1 - 7 working days for most parts of Australia. The is a tracked shipment.
  • Express is shipped using Australia Post Express Post and takes around 1 - 3 working days. Express orders are also prioritised, and will be sent the same business day if possible. We recommend ordering before 11 am and contacting us if you urgently need your order. This is a tracked shipment.
  • New Zealand shipments are sent via Australia Post International Standard and take between 3 - 14 working days for delivery. This is a tracked shipment.
  • Store Pick-up is offered for singles purchased from tcg.goodgames.com.au. Please allow for between 2-10 working days for your order to be available for pickup. This delay is the transfer time required.

Estimated shipping if ordered today

  • Order Placed
  • 15:00
    0
    Order dispatches
  • 4
    Delivered!

Note: Times are provided as a guide only and should not be relied on for time-sensitive orders. Delay may occur outside our control.

CONVENTIONS AND EXPOS

Good Games attends majority of Conventions and Shows each year. Click below to find out what shows we will be attending near you.

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