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Munchkin

Munchkin Disney Duck Tales

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  • 6 Maximum Players: 6
  • Hand Management Mechanic: Hand Management
  • 10+ Recommended Age: 10+
  • Adventure Theme: Adventure

In Munchkin: Disney DuckTales, players choose from Scrooge McDuck, Huey, Dewey, Louie, and other DuckTales icons to battle it out against monsters (and each other) while uncovering treasure that will have you swimming in gold — just like "Unca Scrooge"!

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  • Free Delivery on orders over $75 Free Delivery on orders over $75
  • Unopened? 30 days returns Unopened? 30 days returns
Description

In Munchkin: Disney DuckTales, players choose from Scrooge McDuck, Huey, Dewey, Louie, and other DuckTales icons to battle it out against monsters (and each other) while uncovering treasure that will have you swimming in gold — just like "Unca Scrooge"! In Munchkin: Disney DuckTales, players choose from Scrooge McDuck, Huey, Dewey, Louie, and other DuckTales icons to battle it out against monsters (and each other) while uncovering treasure that will have you swimming in gold — just like "Unca Scrooge"!

True to the original Munchkin game, your goal is to collect as much treasure as possible while enlisting the help of interesting Items and Allies you'll come across during your adventures. If you're the first to reach Level 10, you win! However, watch out for conniving villains such as Bigtime Beagle or Curses that could distract you from becoming filthy rich.

The treasure hunt begins as soon as the first player "Kicks Open a Door" to reveal what's hidden on the other side. If a villain is nowhere to be found, you'll be free to use your Class skills to "Loot the Room" for hidden items and treasures. Will you uncover the Crown of Genghis Khan or Magica's Magic Mirror to aid you on your quest? If you're not so lucky, you'll be greeted by that stingy Flintheart Glomgold, the wicked Magica DeSpell, and other bad guys that must be defeated using card bonuses, powerful Treasure items, Ally cards such as Bubba the Caveduck and Donald Duck, or even teaming up with other players!

Choose your friends wisely! When you're feeling as mischievous as Huey, Dewy, and Louie, you may also decide to "Look for Trouble" and fight a monster already in your hand. Use your best judgment to decide if combat will increase your chances of winning, or send you into a tail spin.

Shipping & returns

Good Games uses Australia Post for shipping of orders across Australia as they have the widest reach and offers our customers conveniences like Parcel Lockers, Parcel Collect, and mail redirection.

Good Games offers two service levels of shipping; Standard and Express.

  • Standard is shipped using Australia Post eParcel Post and generally takes between 1 - 7 working days for most parts of Australia. The is a tracked shipment.
  • Express is shipped using Australia Post Express Post and takes around 1 - 3 working days. Express orders are also prioritised, and will be sent the same business day if possible. We recommend ordering before 11 am and contacting us if you urgently need your order. This is a tracked shipment.
  • New Zealand shipments are sent via Australia Post International Standard and take between 3 - 14 working days for delivery. This is a tracked shipment.
  • Store Pick-up is offered for singles purchased from tcg.goodgames.com.au. Please allow for between 2-10 working days for your order to be available for pickup. This delay is the transfer time required.

Estimated shipping if ordered today

  • Order Placed
  • 15:00
    0
    Order dispatches
  • 4
    Delivered!

Note: Times are provided as a guide only and should not be relied on for time-sensitive orders. Delay may occur outside our control.

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