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Holland '44 2nd Edition

Holland '44 2nd Edition

Regular price $104.99
Regular price $104.99 Sale price $104.99
Prices shown are exclusive to our online store.
Buy now, pay later in 4 instalments of $26.24* or from $10/week with

A gripping, strategic wargame reenacting the bold Allied airborne assault of Operation Market Garden.

Estimated delivery if ordered today

6

Note: Times are provided as a guide only and should not be relied on for time-sensitive orders. Delay may occur outside our control.

iconFree delivery on orders over $75
iconUnopened? 30 days returns

Description

A gripping, strategic wargame reenacting the bold Allied airborne assault of Operation Market Garden.

Holland '44 is a two-player game depicting the Allies’ combined ground and airborne attack in the Netherlands during WWII, which was code named Operation Market-Garden.

The game starts with the airborne landings on September 17th and continues until September 23rd. The Allied player must rush his ground forces forward as fast as possible to relieve his beleaguered airborne divisions and capture a bridge across the Rhine.

Each day has three turns—two daylight turns representing 6 hours each and one night turn representing 12 hours. The total length of the game is 20 turns. A short scenario covering the first critical 10 turns is included.

The scale of the map is 2 kilometers per hex and covers the battlefield from the Belgium border to Arnhem. The map also includes the area where the British 8th Corps fought on the right flank of 30th Corps.

Most units in Holland ‘44 are battalions, but some company size units are included.

Holland '44 uses a system very similar to Ardennes ‘44. It is basically a simple move-fight, I-go then u-go game. If you have played Ardennes ‘44 or Normandy ‘44, you will have no trouble learning the game. Rules such as ZOC Bonds, Determined Defense, Extended Movement, and Traffic Markers all make their reappearance. Due to the terrain of the Netherlands, special attention was given to river crossings, bridge building, and fighting in the flat polder terrain.

Time scale: Each day = 3 turns (AM, PM, Night)
Map scale: 2km per hex
Unit scale: Battalions
Players: 2

COMPONENTS:
One 22" x 34" Full-size Map Sheet
One 8.5" x 22" Map Section
Two Sheets of Counters
Two Identical Player Aid Cards
One Scenario Card
One Rules Booklet
Two 6-sided Dice

Shipping & returns

Good Games uses Australia Post for shipping of orders across Australia as they have the widest reach and offers our customers conveniences like Parcel Lockers, Parcel Collect, and mail redirection.

  • Standard is shipped using Australia Post eParcel Post and generally takes between 1 - 4 working days for most parts of Australia. The is a tracked shipment.
  • New Zealand shipments are sent via Australia Post International Standard and take between 3 - 14 working days for delivery. This is a tracked shipment.
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Price match
Regular price $104.99
Regular price $104.99 Sale price $104.99
Prices shown are exclusive to our online store.
Buy now, pay later in 4 instalments of $26.24* or from $10/week with

Estimated delivery if ordered today

6

Note: Times are provided as a guide only and should not be relied on for time-sensitive orders. Delay may occur outside our control.

iconFree delivery on orders over $75
iconUnopened? 30 days returns

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