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Slyville

Slyville

Regular price $55.00
Regular price $65.00 Sale price $55.00

Save $10.00

^Prices shown are exclusive to our online store.
Buy now, pay later in 4 instalments of $13.75* or from $10/week with

No. of Players

5

Age:

10+

Mechanic:

Hand Management

Theme:

Medieval

No. of Players

5

Age:

10+

Mechanic:

Hand Management

Theme:

Medieval

Medieval cities were home to very different types of people.

iconFree delivery on orders over $75
iconUnopened? 30 days returns

Description

Medieval cities were home to very different types of people. Not only pious monks, humble scholars and trustworthy merchants, but also those mischievous, cunning and dishonest. Welcome to the city of Slyville, where you become one of the latter kind! As head of a guild operating in one of the world's major trade and cultural centers in the Middle Ages, you will be sending your trusted henchmen to various districts to find trade bargains, make deals, and provide your organization with more power and wealth — maybe not always in a way that is completely legal, but the end justifies the means, doesn’t it? After all, you want to get in the graces of the Prince, right?

Slyville is a game of pretense and deceit for 3-5 players in which managing your resources matters just as much as your bluffing skills and the ability to figure out the opponents’ strategy. Try to predict what Goods your adversaries might need, and do your best to upset their plans, but above all, secure the most valuable Deals for yourself!

In Slyville, the players become heads of guilds operating in a medieval city and send their trusted henchmen to do business and close shady deals. Each turn they have seven cards in their hands and must play four of them onto spaces on the district boards placed in the center of the table. By using their card actions, they bid to acquire goods in five types that can later be spent on deal tiles. If a player has collected the goods required by a chosen deal, they must play a deal card and spend the appropriate goods. Tiles are worth 20-40 points, and the player who gathers 100 triggers the endgame. After that, the rest of the players take their final turn and points are counted. The highest scorer wins and becomes the most influential guild master of the city!

Shipping & returns

Good Games uses Australia Post for shipping of orders across Australia as they have the widest reach and offers our customers conveniences like Parcel Lockers, Parcel Collect, and mail redirection.

  • Standard is shipped using Australia Post eParcel Post and generally takes between 1 - 4 working days for most parts of Australia. The is a tracked shipment.
  • New Zealand shipments are sent via Australia Post International Standard and take between 3 - 14 working days for delivery. This is a tracked shipment.

Christmas cut off dates

NSW, QLD, VIC, ACT, SA 12 December
NT, WA, TAS 10 December

Orders placed after these dates may not arrive in time for Christmas

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Price match
Regular price $55.00
Regular price $65.00 Sale price $55.00

Save $10.00

^Prices shown are exclusive to our online store.
Buy now, pay later in 4 instalments of $13.75* or from $10/week with

Estimated delivery if ordered today

6

Note: Times are provided as a guide only and should not be relied on for time-sensitive orders. Delay may occur outside our control.

iconFree delivery on orders over $75
iconUnopened? 30 days returns

Christmas cut off dates

NSW, QLD, VIC, ACT, SA 12 December
NT, WA, TAS 10 December

Orders placed after these dates may not arrive in time for Christmas