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Catalyst Game Labs
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Previous Shadowrun books, including Cutting Black, Slip Streams, and The Third Parallel, have introduced plot machinations occurring in Sixth World metaplanes. Astral Ways moves some of those plotlines forward by bringing shadowrunners into the metaplanes and giving them a chance to explore wild new areas. For anyone looking to add a new twist to their Shadowrun game and also get a chance to uncover some deep mysteries, Astral Ways has the necessary details!
Key Points:
Includes an immersive chapter on exploring metaplanes designed to set an exciting mood of exploration.
Provides a variety of places to visit for changes of pace in Shadowrun games as well as intriguing plot developments.
Includes rules for bringing tech, augmentations, and other Shadowrun features into the metaplanes.
Good Games uses Australia Post for shipping of orders across Australia as they have the widest reach and offers our customers conveniences like Parcel Lockers, Parcel Collect, and mail redirection.
Good Games offers two service levels of shipping; Standard and Express.
Note: Times are provided as a guide only and should not be relied on for time-sensitive orders. Delay may occur outside our control.
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