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LudiCreations

Operation Kindergarten

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  • 4 Maximum Players: 4
  • Area Majority Mechanic: Area Majority, Dice Rolling
  • 12+ Recommended Age: 12+
  • Educational Theme: Educational

In the grim world of kindergarten, where juice is the fuel of chaos, where the playground is the ultimate arena, where the struggle against tantrums is real, the teachers, the guardians of order remain ever faithful, ready to jump in and take the ball away, if they have to.

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  • Free Delivery on orders over $75 Free Delivery on orders over $75
  • Unopened? 30 days returns Unopened? 30 days returns
Description

In the grim world of kindergarten, where juice is the fuel of chaos, where the playground is the ultimate arena, where the struggle against tantrums is real, the teachers, the guardians of order remain ever faithful, ready to jump in and take the ball away, if they have to.In the grim world of kindergarten, where juice is the fuel of chaos, where the playground is the ultimate arena, where the struggle against tantrums is real, the teachers, the guardians of order remain ever faithful, ready to jump in and take the ball away, if they have to.

While the situation in the battlefield appears calm, hostilities may break out at any moment. The yard remains rife with dangers, and the tribes of kindergardeners shall be unleashed upon each other any minute now.

Who will prevail in the ultimate battle between light and darkness, between order and chaos, between disinfectant and sharp objects?

In Operation: Kindergarten, the players are teachers that are trying to keep children safe, and return them to their classrooms - and they will not stop at anything to do so, including disrupting their fellow teachers' routines.

Using a dice placement mechanism, the players direct the movement distance & direction of children, affect where the retiring head teacher will be inspecting next, and decide on their own movement and actions throughout the day.

Shipping & returns

Good Games uses Australia Post for shipping of orders across Australia as they have the widest reach and offers our customers conveniences like Parcel Lockers, Parcel Collect, and mail redirection.

Good Games offers two service levels of shipping; Standard and Express.

  • Standard is shipped using Australia Post eParcel Post and generally takes between 1 - 7 working days for most parts of Australia. The is a tracked shipment.
  • Express is shipped using Australia Post Express Post and takes around 1 - 3 working days. Express orders are also prioritised, and will be sent the same business day if possible. We recommend ordering before 11 am and contacting us if you urgently need your order. This is a tracked shipment.
  • New Zealand shipments are sent via Australia Post International Standard and take between 3 - 14 working days for delivery. This is a tracked shipment.
  • Store Pick-up is offered for singles purchased from tcg.goodgames.com.au. Please allow for between 2-10 working days for your order to be available for pickup. This delay is the transfer time required.

Estimated shipping if ordered today

  • Order Placed
  • 15:00
    0
    Order dispatches
  • 4
    Delivered!

Note: Times are provided as a guide only and should not be relied on for time-sensitive orders. Delay may occur outside our control.

CONVENTIONS AND EXPOS

Good Games attends majority of Conventions and Shows each year. Click below to find out what shows we will be attending near you.

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