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No. of Players
5
Age:
8+
Mechanic:
Tile Placement
Theme:
Mythology
No. of Players
5
Age:
8+
Mechanic:
Tile Placement
Theme:
Mythology
Guide your intrepid explorers through the cursed swamp, collecting treasure and avoiding obstacles!
Public Holiday Shipping Update:
Due to public holidays, orders placed between 24 Dec and 4 Jan may be dispatched later than usual. We appreciate your understanding.
Free delivery on orders over $75
Unopened? 30 days returns
Description
Guide your intrepid explorers through the cursed swamp, collecting treasure and avoiding obstacles!
Every turn in Ghosts of the Moor, you move one of your explorer pawns forward. If you leave a space containing a tile and no other explorer, you must pick up that tile which is good if it's a treasure and not good if it's a ghost. If you leave a space that contains no tile, you must discard a tile instead. When moving to a space with no tile, if you have a wooden plank, you may place that down where you land to bridge the gap across that obstacle.
Once all explorers have escaped the swamp, players score points for collecting sets of treasure and for reaching the end early. Players lose points for ghosts they have picked up along the way. The player with the most points wins!
Shipping & returns
Good Games uses Australia Post for shipping of orders across Australia as they have the widest reach and offers our customers conveniences like Parcel Lockers, Parcel Collect, and mail redirection.
Standard is shipped using Australia Post eParcel Post and generally takes between 1 - 4 working days for most parts of Australia. The is a tracked shipment.
New Zealand shipments are sent via Australia Post International Standard and take between 3 - 14 working days for delivery. This is a tracked shipment.