Over the course of four rounds in Dungeon Draft, 2-5 players draft heroes and weapons — using gold to pay for them — then use them to defeat monsters, acquire additional gold, and complete quests in an effort to earn the most experience points (XP).
Set-up:
At the beginning of the game each player is dealt 5 Quest cards. Then, each player selects 3 of their Quests to keep and returns the remainder facedown to the bottom of the Quest Deck. Each round players draft a 7 card hand. Cards are passed either clockwise or counter clockwise depending on the round. Players then take turns playing as many cards as they can from their hand, provided they have the resources to do so.
Randomly determine which player will play first during the Play Phase. The starting player will alternate in a clockwise fashion during each of the four rounds.
Playing Cards:
To play Heroes and Weapons, players must spend Gold equal to the Gold Cost in the upper left corner of the card. Spent Gold is returned to the common pool of available Gold.
Heroes and Weapons remain in front of you when played. Some Heroes and Weapons have special text abilities that take effect when played.
All Heroes and Weapons will only have effects that last for the remainder of the round, with the exception of providing Attack, Gold, and XP (i.e. ignore everything but the numbers and symbols on the left side of the card during future rounds).
Upper Deck
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Dungeon Draft
Dungeon Draft
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Shipping & returns
Good Games uses Australia Post for shipping of orders across Australia as they have the widest reach and offers our customers conveniences like Parcel Lockers, Parcel Collect, and mail redirection.
- Standard is shipped using Australia Post eParcel Post and generally takes between 1 - 4 working days for most parts of Australia. The is a tracked shipment.
- New Zealand shipments are sent via Australia Post International Standard and take between 3 - 14 working days for delivery. This is a tracked shipment.
