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Cubicle 7 Entertainment Ltd.

Cubicle 7 Warhammer Fantasy Roleplay: Tribes And Tribulations

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Description

WARLIKE AND RAPACIOUS – ORCS AND GOBLINS PLAGUE THE OLD WORLD AND BEYOND

Orcs and Goblins infest the wild corners of the Old World and beyond. They are creatures bound by a common ancestry, a love of bloodshed and violence, and the unifying spirit of the Waaagh! Orcs and Goblins are the perfect antagonists for any game of Warhammer Fantasy Roleplay. Tribes and Tribulations provides details on a number of these belligerent and spiteful creatures: Goblins, Orcs, Black Orcs, Hobgoblins, and Snotlings, as well as sections on Ogres and Trolls. Each specific tribe receives its own chapter, demonstrating the variety of Orc and Goblin warbands that plague the Old World and beyond.

  • The Cluster-Eye Tribe: The Terrors of the Drakwald, a band of Forest Goblins hungry for captives
  • The Broken Nose Tribe: Notorious breakers of several Dwarf Holds and incorrigible looters of artillery
  • The Black Mountain Boyz: A vicious band of Orcs accomplished in the arts of banditry and extortion
  • The Stone Snakes: Savage Orcs engaged in an ongoing campaign against the depredations of Chaos Dwarfs
  • The Wolfboyz of Oglah Khan: A band of Hobgoblin scouts for hire, with a pronounced reputation for treachery
  • Matthogg’s Payswords: A brutal group of mercenary Ogres currently located in the wilds of Ostermark
  • Trolls in Various Forms: The various forms taken by these ferocious monsters and insights into their behaviour
  • Waaagh! Magic: The shamanic practices of Orc and Goblin magic users and the spells they employ
  • Orc and Goblin Nemeses: A guide to mighty Orc and Goblin foes, notorious Warlords, and monsters

Orcs and Goblins provide a GM with classic antagonists for Warhammer Fantasy Roleplay, and Tribes and Tribulations offers all the tools needed to provide such creatures with the strategies and personalities required to make them memorable and challenging enemies.

Shipping & returns

Good Games uses Australia Post for shipping of orders across Australia as they have the widest reach and offers our customers conveniences like Parcel Lockers, Parcel Collect, and mail redirection.

Good Games offers two service levels of shipping; Standard and Express.

  • Standard is shipped using Australia Post eParcel Post and generally takes between 1 - 7 working days for most parts of Australia. The is a tracked shipment.
  • Express is shipped using Australia Post Express Post and takes around 1 - 3 working days. Express orders are also prioritised, and will be sent the same business day if possible. We recommend ordering before 11 am and contacting us if you urgently need your order. This is a tracked shipment.
  • New Zealand shipments are sent via Australia Post International Standard and take between 3 - 14 working days for delivery. This is a tracked shipment.
  • Store Pick-up is offered for singles purchased from tcg.goodgames.com.au. Please allow for between 2-10 working days for your order to be available for pickup. This delay is the transfer time required.

Estimated shipping if ordered today

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