Hall or Nothing Productions

1066, Tears to Many Mothers: The Battle of Hastings

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The epic battle of Hastings, 1066, with every card based on an actual person or event!

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  • Unopened? 30 days returns Unopened? 30 days returns
Description

The epic battle of Hastings, 1066, with every card based on an actual person or event!

Recreate the infamous Battle of Hastings! A promise has been broken, an evil omen is in the sky, a crown is at stake, and history is about to be made...

1066, Tears to Many Mothers is an asymmetric, competitive, tactical card game in the style of Magic: The Gathering, but non-collectible. Each player, as either Normans or Saxons, musters troops and resources to overcome the various obstacles in their way before the two armies clash on the battlefield at Hastings.

Every card in the game is inspired by a real person or event from the time. With a focus on quick, tactical play and a thematic re-imagining of the events of the time, there is no deck building required; each player simply grabs their deck and shuffles, then play begins.

Honours: 1066, Tears to Many Mothers was a runner-up in the Golden Geek Awards, and was nominated in the Origins Awards for 'Best Historical Board Game'.

Note on title: In April of 1066, Halley's Comet was in its perihelion orbit, and writers at the time said it was four times the size of Venus and shining with a light equal to a quarter of that of the Moon. Many thought it was an evil omen, or even the end of the world - the monk Eilmer of Malmesbury Abbey wrote about the event: "You've come, have you? – You've come, you source of tears to many mothers. It is long since I saw you, but as I see you now, you are much more terrible, for I see you brandishing the downfall of my country."

Contents:
173 Cards
3 Bonus Cards for Gloom of Kilforth
40 Red Teardrop Tokens
40 Blue Wooden Teardrop Tokens
22 Cardboard Attribute Modifier Tokens
1 Fist Player Token
2 Rulebooks
1 Solo Play Resource Dial

Shipping & returns

Good Games uses Australia Post for shipping of orders across Australia as they have the widest reach and offers our customers conveniences like Parcel Lockers, Parcel Collect, and mail redirection.

Good Games offers two service levels of shipping; Standard and Express.

  • Standard is shipped using Australia Post eParcel Post and generally takes between 1 - 7 working days for most parts of Australia. The is a tracked shipment.
  • Express is shipped using Australia Post Express Post and takes around 1 - 3 working days. Express orders are also prioritised, and will be sent the same business day if possible. We recommend ordering before 11 am and contacting us if you urgently need your order. This is a tracked shipment.
  • New Zealand shipments are sent via Australia Post International Standard and take between 3 - 14 working days for delivery. This is a tracked shipment.
  • Store Pick-up is offered for singles purchased from tcg.goodgames.com.au. Please allow for between 2-10 working days for your order to be available for pickup. This delay is the transfer time required.

Estimated shipping if ordered today

  • Order Placed
  • 15:00
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    Order dispatches
  • 4
    Delivered!

Note: Times are provided as a guide only and should not be relied on for time-sensitive orders. Delay may occur outside our control.

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