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Absurdist Productions

PaleoVet

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  • 4 Maximum Players: 4
  • Deck Building Mechanic: Deck Building, Dice Rolling, Set Collecting
  • 14+ Recommended Age: 14+
  • Sci-Fi Theme: Sci-Fi

We've brought dinosaurs back to life, but who will care for these magnificent and dangerous beasts?

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  • Free Delivery on orders over $75 Free Delivery on orders over $75
  • Unopened? 30 days returns Unopened? 30 days returns
Description

We've brought dinosaurs back to life, but who will care for these magnificent and dangerous beasts?

In Paleovet, you take the role of a paleo-veterinarian, drafting dinosaur cards from a central river, then rolling dice and spending icons for various effects, most notably curing sick and injured dinosaurs.

At the start of each turn, you remove a sleep token from each dinosaur in your hospital, which is bad, of course, as these patients need forced rest! If you have an empty bed of the four in your hospital, draft a dino from the five available, then roll your dice.

You start with three dice that show the three treatments needed to cure dinosaurs, a tranquilizer dart, and a wild icon. Spend treatment icons to heal your dinos; each one needs 1-5 treatments as depicted on their card. Any two matching icons can be used to acquire a single-use wild token or an upgrade card that provides a permanent beneficial effect; spend three matching icons to acquire more dice. If you have tranquilizers and bed space to spare, you can take more dino cards into your hospital. However, if a dinosaur isn't fully cured and has no sleep tokens on it, it wakes up and leaves the hospital — and if it's a carnivore, it takes another dinosaur with it when it goes!

Cured dinosaurs move from the hospital to your victory pile, netting you the point value on the card. When one of the three card stacks is empty, complete the round, then see who's scored the most from their veterinary efforts.

Shipping & returns

Good Games uses Australia Post for shipping of orders across Australia as they have the widest reach and offers our customers conveniences like Parcel Lockers, Parcel Collect, and mail redirection.

Good Games offers two service levels of shipping; Standard and Express.

  • Standard is shipped using Australia Post eParcel Post and generally takes between 1 - 7 working days for most parts of Australia. The is a tracked shipment.
  • Express is shipped using Australia Post Express Post and takes around 1 - 3 working days. Express orders are also prioritised, and will be sent the same business day if possible. We recommend ordering before 11 am and contacting us if you urgently need your order. This is a tracked shipment.
  • New Zealand shipments are sent via Australia Post International Standard and take between 3 - 14 working days for delivery. This is a tracked shipment.
  • Store Pick-up is offered for singles purchased from tcg.goodgames.com.au. Please allow for between 2-10 working days for your order to be available for pickup. This delay is the transfer time required.

Estimated shipping if ordered today

  • Order Placed
  • 15:00
    0
    Order dispatches
  • 4
    Delivered!

Note: Times are provided as a guide only and should not be relied on for time-sensitive orders. Delay may occur outside our control.

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