Warmachine

Warmachine: 2 Player Starter: Shadows and Scums

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Description

The new Shadows & Scum two-player set — featuring two of Warmachine's newest factions — pits hit-and-run tactics against formidable resilience.

Khymaera’s Shard Nocturnes, led by cunning Vallyx, face Commodore Foulblood’s Armada of Southern Kriels.
Will wing or wave prevail…?
WARMACHINE: SHADOWS & SCUM
Inside Shadows & Scum, you’ll find two opposing 30-point Command Cadres in the form of detailed hard plastic (HIPs) miniatures, ideal for starting a Warmachine army or growing an existing Khymaera or Southern Kriels force.

Choose elusive Shard Nocturnes or cutthroat Foulbloods, give control of the other to a friend, and go head-to-head in cinematic battles for hours of entertainment. This box is an excellent way to get into Warmachine or expand your existing collection.

WHAT'S IN THE BOX?

  • Vallyx, Fate’s Eclipse (Khymaera warlock)
  • Aklyss (Khymaera character warbeast)
  • Pythia (Khymaera character solo)
  • Regulus (Khymaera character solo)
  • Shades (Khymaera 3-model character unit)
  • Commodore Foulblood (Southern Kriels warlock)
  • Chum (Southern Kriels character warbeast)
  • Mr Bogs (Southern Kriels character solo)
  • Sully (Southern Kriels character solo)
  • Lochabash Brothers (Southern Kriels 3-model character unit)


KHYMAERA


SHARD NOCTURNES


Under cover of darkness, the Shard Nocturnes glide in silence, led by cunning Vallyx. Abhorrent Aklyss masks their approach with clouds of acrid haze, while Regulus slips by unseen within the chaos.

Aided by Pythia’s arcane acuity, this pack of master assassins track, locate, and dispatch prey with their inescapable blades.

SOUTHERN KRIELS


FOULBLOOD'S ARMADA


Wreaking of rum and grapeshot, the vicious buccaneers known as Foulblood’s Armada stagger across the battlefield in a tide of steel and obscenity.

Dapper and murderous in equal measure, Commodore Foulblood’s every mad order is executed with swift efficiency by the towering Lochabash Brothers and his dead-eyed killer of a dire troll, Chum.

Overhead, the raiding party’s pelican mascot-turned-bomber, Sully, delivers flaming death, while the diminutive pyg, Mr. Boggs, lets loose with his massive deck sweeper.

Shipping & returns

Good Games uses Australia Post for shipping of orders across Australia as they have the widest reach and offers our customers conveniences like Parcel Lockers, Parcel Collect, and mail redirection.

Good Games offers two service levels of shipping; Standard and Express.

  • Standard is shipped using Australia Post eParcel Post and generally takes between 1 - 7 working days for most parts of Australia. The is a tracked shipment.
  • Express is shipped using Australia Post Express Post and takes around 1 - 3 working days. Express orders are also prioritised, and will be sent the same business day if possible. We recommend ordering before 11 am and contacting us if you urgently need your order. This is a tracked shipment.
  • New Zealand shipments are sent via Australia Post International Standard and take between 3 - 14 working days for delivery. This is a tracked shipment.
  • Store Pick-up is offered for singles purchased from tcg.goodgames.com.au. Please allow for between 2-10 working days for your order to be available for pickup. This delay is the transfer time required.

Estimated shipping if ordered today

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Note: Times are provided as a guide only and should not be relied on for time-sensitive orders. Delay may occur outside our control.

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