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Randy OConnor
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Prices reflect online store only.
Use a variety of clubs [dice] to drive, chip, putt, slice, and hook your way around a player-made golf course.
Use a variety of clubs [dice] to drive, chip, putt, slice, and hook your way around a player-made golf course. Use the terrain to your advantage if you can, and a set of helpful Caddie Cards, to be the first to complete each hole.Use a variety of clubs [dice] to drive, chip, putt, slice, and hook your way around a player-made golf course. Use the terrain to your advantage if you can, and a set of helpful Caddie Cards, to be the first to complete each hole.
Roll In One is a quick and casual dice golfing game for 1-5 players! Design simple yet challenging holes, filling your course with fairways, sand traps, and water hazards, seeing who can reach the green first.
Take turns choosing a die and rolling to see how far your ball flies. Each die is like a different club; the D4 like a putter, and the D20 a driver. Move forward as your rolls keep succeeding. The kicker: you MUST keep rolling until you fail. Don't choose the D20 unless you want to go far. Dice have various other sides, some which turn the ball, get stuck in trees, or won’t roll on fairways.
You’ve practiced your swing and are eager to hit the fairway, but do you have what it takes to get a Roll in One?
Good Games uses Australia Post for shipping of orders across Australia as they have the widest reach and offers our customers conveniences like Parcel Lockers, Parcel Collect, and mail redirection.
Good Games offers two service levels of shipping; Standard and Express.
Note: Times are provided as a guide only and should not be relied on for time-sensitive orders. Delay may occur outside our control.
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