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Hasbro

Mystery Game

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  • 4 Maximum Players: 4
  • Deduction Mechanic: Deduction
  • 8+ Recommended Age: 8+
  • Mystery Theme: Mystery

Hasbro released this "ultimate 'Mystery Game'" under the Parker Brothers brand label. It is a murder/mystery game which plays with virtually identical mechanics to Clue, with some notable exceptions.

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  • Free Delivery on orders over $75 Free Delivery on orders over $75
  • Unopened? 30 days returns Unopened? 30 days returns
Description

Hasbro released this "ultimate 'Mystery Game'" under the Parker Brothers brand label. It is a murder/mystery game which plays with virtually identical mechanics to Clue, with some notable exceptions.

Hasbro released this "ultimate 'Mystery Game'" under the Parker Brothers brand label. It is a murder/mystery game which plays with virtually identical mechanics to Clue, with some notable exceptions.

The object is to deduce who committed the murder of an unnamed victim, with what weapon and in what room. There are 6 possible suspects: Madame Rubie, General Umber, Mrs. Azul, Mr. Pine, Sir Use, and Dr. Rose; 6 possible weapons: Cast Iron Pan, Golf Club, Butcher Knife, Revolver, Wrench, and Hammer; and 9 possible rooms: Entrance, Game Room, Spare Bedroom, Master Bedroom, Garden Room, Theatre Room, Sitting Room, Dining Room, and Kitchen. Cards representing these elements are shuffled separately, with three randomly drawn from each category and placed in the center of the playing board, with the rest dealt to the participating players.

Three to four players take on the role of detective and roll a single die to move around the board via a delineated path, moving separate suspect tokens and weapon tokens into the rooms as they make suggestions. The player to the left must reveal any cards they may be holding to disprove the suggestion, until all players have passed.

The game itself measures 10.5" square, with miniature playing cards, and "token" cards representing the 6 suspects and weapons. Four player pawns are included in Red, Orange, Blue and Green. Thought there are substantial similarities to Clue, there are some notable rule differences: the corner rooms no longer provide a "secret passage" to the opposite room in lieu of a move; and players may now land on the same space occupied by another player.

Shipping & returns

Good Games uses Australia Post for shipping of orders across Australia as they have the widest reach and offers our customers conveniences like Parcel Lockers, Parcel Collect, and mail redirection.

Good Games offers two service levels of shipping; Standard and Express.

  • Standard is shipped using Australia Post eParcel Post and generally takes between 1 - 7 working days for most parts of Australia. The is a tracked shipment.
  • Express is shipped using Australia Post Express Post and takes around 1 - 3 working days. Express orders are also prioritised, and will be sent the same business day if possible. We recommend ordering before 11 am and contacting us if you urgently need your order. This is a tracked shipment.
  • New Zealand shipments are sent via Australia Post International Standard and take between 3 - 14 working days for delivery. This is a tracked shipment.
  • Store Pick-up is offered for singles purchased from tcg.goodgames.com.au. Please allow for between 2-10 working days for your order to be available for pickup. This delay is the transfer time required.

Estimated shipping if ordered today

  • Order Placed
  • 15:00
    0
    Order dispatches
  • 4
    Delivered!

Note: Times are provided as a guide only and should not be relied on for time-sensitive orders. Delay may occur outside our control.

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