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The Good Game Company

Second Thoughts

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  • 10 Maximum Players: 10
  • Real-time Mechanic: Real-time
  • 8+ Recommended Age: 8+
  • Words Theme: Words

Each team is given a word slate, a timer, and a marker.

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  • Free Delivery on orders over $75 Free Delivery on orders over $75
  • Unopened? 30 days returns Unopened? 30 days returns
Description

Each team is given a word slate, a timer, and a marker. The teams choose their pawn that they will use throughout the course of the game. The board is placed in the center of the teams, and the pawns are placed on the beginning portion of the board.Each team is given a word slate, a timer, and a marker. The teams choose their pawn that they will use throughout the course of the game. The board is placed in the center of the teams, and the pawns are placed on the beginning portion of the board.

The five, multi-colored die are rolled. It is up to the group as to who rolls them. The letters on each die are written into the corresponding square on the word slate. Simply match the colors!

The sand timers are then flipped, signifying the lack of time each team has to come up with words that fit the letters and spacing on the word slate. The goal is for each team to come up with five words, one using each letter. After the timers run out, each team must stop, even if they have not reached five words.

The teams now switch boards. The timer is flipped again! One player on the team will have the board, while the other player does not know what the words on the board are. The reader must then play a rushed game of charades, attempting to help their teammate guess the words!

They cannot say, or mouth, the words, but they can give hints and attempt a fun guessing game! The team with the most words guessed, or who finish first, get to move their pawn up one spot on the game board! They are one step closer to being declared the winners!

Shipping & returns

Good Games uses Australia Post for shipping of orders across Australia as they have the widest reach and offers our customers conveniences like Parcel Lockers, Parcel Collect, and mail redirection.

Good Games offers two service levels of shipping; Standard and Express.

  • Standard is shipped using Australia Post eParcel Post and generally takes between 1 - 7 working days for most parts of Australia. The is a tracked shipment.
  • Express is shipped using Australia Post Express Post and takes around 1 - 3 working days. Express orders are also prioritised, and will be sent the same business day if possible. We recommend ordering before 11 am and contacting us if you urgently need your order. This is a tracked shipment.
  • New Zealand shipments are sent via Australia Post International Standard and take between 3 - 14 working days for delivery. This is a tracked shipment.
  • Store Pick-up is offered for singles purchased from tcg.goodgames.com.au. Please allow for between 2-10 working days for your order to be available for pickup. This delay is the transfer time required.

Estimated shipping if ordered today

  • Order Placed
  • 15:00
    0
    Order dispatches
  • 4
    Delivered!

Note: Times are provided as a guide only and should not be relied on for time-sensitive orders. Delay may occur outside our control.

CONVENTIONS AND EXPOS

Good Games attends majority of Conventions and Shows each year. Click below to find out what shows we will be attending near you.

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