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Kingswood

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  • 5 Maximum Players: 5
  • Variable Player Powers Mechanic: Variable Player Powers, Worker Placement
  • 10+ Recommended Age: 10+
  • Fantasy Theme: Fantasy

The King has assembled the most prominent village Guilds and issued a challenge: rid the surrounding forest of monsters to earn your Guild widespread fame and glory!

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  • Free Delivery on orders over $75 Free Delivery on orders over $75
  • Unopened? 30 days returns Unopened? 30 days returns
Description

The King has assembled the most prominent village Guilds and issued a challenge: rid the surrounding forest of monsters to earn your Guild widespread fame and glory!

The King has assembled the most prominent village Guilds and issued a challenge: rid the surrounding forest of monsters to earn your Guild widespread fame and glory!

Players take turns controlling the guild's adventurers moving about the village. The purpose of traveling to different locations is to either build up new or refresh your existing resources. For example, you will visit the Blacksmith for your swords, the Academy for your spell books, the Market for coins, and the Tavern for your hearts. Liquid courage perhaps? There are also 7 other locations in the game, of which you will use one per game. This adds variety to the playing experience as these special locations have a wide range of abilities.

Once you feel like you have enough resources, you will venture out into the Forest. There you'll encounter a variety of monsters. These monsters will give you points to add to your glory and some of them provide immediate benefits when they are defeated. The first player to gain 20 glory triggers the end game and once all players have had an equal number of turns, the guild leader with the highest glory total is declared the victor!

Kingswood features an action rotation mechanism that puts players at the heart of the game.

Each turn you select an adventurer and move them to a new location, taking the actions associated with both the starting and ending locations.

Since every player controls the same adventurers, your choices change your opponents options on their turn.

Shipping & returns

Good Games uses Australia Post for shipping of orders across Australia as they have the widest reach and offers our customers conveniences like Parcel Lockers, Parcel Collect, and mail redirection.

Good Games offers two service levels of shipping; Standard and Express.

  • Standard is shipped using Australia Post eParcel Post and generally takes between 1 - 7 working days for most parts of Australia. The is a tracked shipment.
  • Express is shipped using Australia Post Express Post and takes around 1 - 3 working days. Express orders are also prioritised, and will be sent the same business day if possible. We recommend ordering before 11 am and contacting us if you urgently need your order. This is a tracked shipment.
  • New Zealand shipments are sent via Australia Post International Standard and take between 3 - 14 working days for delivery. This is a tracked shipment.
  • Store Pick-up is offered for singles purchased from tcg.goodgames.com.au. Please allow for between 2-10 working days for your order to be available for pickup. This delay is the transfer time required.

Estimated shipping if ordered today

  • Order Placed
  • 15:00
    0
    Order dispatches
  • 4
    Delivered!

Note: Times are provided as a guide only and should not be relied on for time-sensitive orders. Delay may occur outside our control.

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