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The Werewolves of Millers Hollow - The Village

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  • 18 Maximum Players: 18
  • Role Playing Mechanic: Role Playing, Variable Player Powers
  • 8+ Recommended Age: 8+
  • Horror Theme: Horror
After the terrible tragedy of the so-called "New Moon", the village became a desert of ruins. Many years later, some brave outsiders rebuilt the village stone by stone, with the treasures amassed from their latest adventures. They then launched a clarion call to encourage all homeless adventurers to come live in this new ideal village.

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  • Free Delivery on orders over $75 Free Delivery on orders over $75
  • Unopened? 30 days returns Unopened? 30 days returns
Description
After the terrible tragedy of the so-called "New Moon", the village became a desert of ruins. Many years later, some brave outsiders rebuilt the village stone by stone, with the treasures amassed from their latest adventures. They then launched a clarion call to encourage all homeless adventurers to come live in this new ideal village.

From all corners of the country, volunteers flocked to live in brand new houses, farms and shops. Some even camped on the village square, waiting for houses to become available. Thus, the school is once again filled with the laughter of children and the tavern is filled with playful echoes of conversations, punctuated by the clink of filled glasses. However, there remain claims that werewolves exist among the new community!

Welcome to the Village! As in the original game of The Werewolves of Miller's Hollow, players assume characters in the charming village, with some players secretly being werewolves who tear apart one of the human citizens each night. However, in Village, players will also assume a trade/profession.

Note that The Werewolves of Miller's Hollow: Village is both a standalone game and an expansion for the original game, although the card sizes in Village differ from those in the original game.
Shipping & returns

Good Games uses Australia Post for shipping of orders across Australia as they have the widest reach and offers our customers conveniences like Parcel Lockers, Parcel Collect, and mail redirection.

Good Games offers two service levels of shipping; Standard and Express.

  • Standard is shipped using Australia Post eParcel Post and generally takes between 1 - 7 working days for most parts of Australia. The is a tracked shipment.
  • Express is shipped using Australia Post Express Post and takes around 1 - 3 working days. Express orders are also prioritised, and will be sent the same business day if possible. We recommend ordering before 11 am and contacting us if you urgently need your order. This is a tracked shipment.
  • New Zealand shipments are sent via Australia Post International Standard and take between 3 - 14 working days for delivery. This is a tracked shipment.
  • Store Pick-up is offered for singles purchased from tcg.goodgames.com.au. Please allow for between 2-10 working days for your order to be available for pickup. This delay is the transfer time required.

Estimated shipping if ordered today

  • Order Placed
  • 15:00
    0
    Order dispatches
  • 4
    Delivered!

Note: Times are provided as a guide only and should not be relied on for time-sensitive orders. Delay may occur outside our control.

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