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Star Trek Discovery: Black Alert

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  • 4 Maximum Players: 4
  • 14+ Recommended Age: 14+
  • Sci-Fi Theme: Sci-Fi

The ultimate weapon of the U.S.S. Discovery isn't its phasers or torpedos, but rather its unique propulsion system: the spore drive. Now the Discovery has accidentally slipped into the mirror universe where the previous I.S.S. Discovery has been destroyed. Several members of the I.S.S. Charon would like to capture the Discovery to use it for their own aims.

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  • Free Delivery on orders over $75 Free Delivery on orders over $75
  • Unopened? 30 days returns Unopened? 30 days returns
Description

The ultimate weapon of the U.S.S. Discovery isn't its phasers or torpedos, but rather its unique propulsion system: the spore drive. Now the Discovery has accidentally slipped into the mirror universe where the previous I.S.S. Discovery has been destroyed. Several members of the I.S.S. Charon would like to capture the Discovery to use it for their own aims.

In Star Trek: Discovery – Black Alert, players divide into teams, and each team represents key members of either the U.S.S. Discovery or I.S.S. Charon crew. Players take turns activating locations on their ship, navigating through the network, and attempting to accomplish missions. One crew is trying to return home, while the other wants to capture their ship. Which team will emerge victorious?.

Board Game Components:
- 1 Game Board
- 19 Network Tiles
- 10 Character Standees
- 2 Ship Standees
- 2 Fleet tokens
- 10 Character Cards
- 6 Mission Cards
- 12 Corruption/ Terran Fleet Cards
- 49 Command Cards
- 12 Damage Cards
- 4 Wounded/ Detained Cards
- 12 Corruption Tokens
- 2 Current Player Tokens
- 36 Resource Tokens
- 2 Location References
- 1 Rulebook

Shipping & returns

Good Games uses Australia Post for shipping of orders across Australia as they have the widest reach and offers our customers conveniences like Parcel Lockers, Parcel Collect, and mail redirection.

Good Games offers two service levels of shipping; Standard and Express.

  • Standard is shipped using Australia Post eParcel Post and generally takes between 1 - 7 working days for most parts of Australia. The is a tracked shipment.
  • Express is shipped using Australia Post Express Post and takes around 1 - 3 working days. Express orders are also prioritised, and will be sent the same business day if possible. We recommend ordering before 11 am and contacting us if you urgently need your order. This is a tracked shipment.
  • New Zealand shipments are sent via Australia Post International Standard and take between 3 - 14 working days for delivery. This is a tracked shipment.
  • Store Pick-up is offered for singles purchased from tcg.goodgames.com.au. Please allow for between 2-10 working days for your order to be available for pickup. This delay is the transfer time required.

Estimated shipping if ordered today

  • Order Placed
  • 15:00
    0
    Order dispatches
  • 4
    Delivered!

Note: Times are provided as a guide only and should not be relied on for time-sensitive orders. Delay may occur outside our control.

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