On sale

Rather Dashing Games

Wakening Lair (Preorder)

Buy Now Pay Later.

Prices reflect online store only.

  • 6 Maximum Players: 6
  • Co-Operative Mechanic: Co-Operative, Dice Rolling, Variable Player Powers
  • 14+ Recommended Age: 14+
  • Fantasy Theme: Fantasy

Built long ago by an ancient evil, a lair lies at the heart of a dense forest not far from your village.

-
+
  • Free Delivery on orders over $75 Free Delivery on orders over $75
  • Unopened? 30 days returns Unopened? 30 days returns
Description

Built long ago by an ancient evil, a lair lies at the heart of a dense forest not far from your village. Silent for generations, a noxious reek now wafts from the entrance and unsettling noises from within signal that something terrible is about to awaken. Do you dare venture into the depths and combat what monsters lurk inside?

Wakening Lair is a fully cooperative dungeon delve for 2-6 players who take on the roles of heroic adventurers banded together to defeat the monsters inhabiting a nearby lair. Play heroes from nine different character classes, each with unique abilities to help vanquish foes. Double-sided hero cards provide both male and female versions of each class for a total of 18 heroes from which to choose.

A variety of monsters, nine different monstrous terrors, and randomized boss monster awakening changes the game narrative each time you play. Six different room types can give you an attack bonus if your character type matches the room advantage. Weapons have character preferences and arming the right weapons can increase the power of your attacks. Use magical items for rerolls, healing, or other boosts for yourself or members of your party. Monsters have attack vulnerabilities and immunities, so you need to watch out and square off with the best suited members of your team!

Players take turns exploring rooms in Wakening Lair, defeating monsters, disarming traps, and gathering weapons and magic items. Equip those items to maximize your hero's abilities, all in preparation to defeat the slumbering monstrous terror that is bound to awaken at any moment. When it does, you need all your collective power to keep it from escaping the lair and destroying the land!

 

Shipping & returns

Good Games uses Australia Post for shipping of orders across Australia as they have the widest reach and offers our customers conveniences like Parcel Lockers, Parcel Collect, and mail redirection.

Good Games offers two service levels of shipping; Standard and Express.

  • Standard is shipped using Australia Post eParcel Post and generally takes between 1 - 7 working days for most parts of Australia. The is a tracked shipment.
  • Express is shipped using Australia Post Express Post and takes around 1 - 3 working days. Express orders are also prioritised, and will be sent the same business day if possible. We recommend ordering before 11 am and contacting us if you urgently need your order. This is a tracked shipment.
  • New Zealand shipments are sent via Australia Post International Standard and take between 3 - 14 working days for delivery. This is a tracked shipment.
  • Store Pick-up is offered for singles purchased from tcg.goodgames.com.au. Please allow for between 2-10 working days for your order to be available for pickup. This delay is the transfer time required.

Estimated shipping if ordered today

  • Order Placed
  • 15:00
    0
    Order dispatches
  • 4
    Delivered!

Note: Times are provided as a guide only and should not be relied on for time-sensitive orders. Delay may occur outside our control.

CONVENTIONS AND EXPOS

Good Games attends majority of Conventions and Shows each year. Click below to find out what shows we will be attending near you.

Search