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Tapeworm

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  • 4 Maximum Players: 4
  • Hand Management Mechanic: Hand Management, Tile Placement
  • 8+ Recommended Age: 8+
  • Humor Theme: Humor

From designer Edmund McMillen, Tapeworm is a game in which players compete to build tapeworms and empty their hands of tiles, in the form of cards.

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  • Free Delivery on orders over $75 Free Delivery on orders over $75
  • Unopened? 30 days returns Unopened? 30 days returns
Description

From designer Edmund McMillen, Tapeworm is a game in which players compete to build tapeworms and empty their hands of tiles, in the form of cards.

From designer Edmund McMillen, Tapeworm is a game in which players compete to build tapeworms and empty their hands of tiles, in the form of cards.

The game begins with the laying down of the starting tile, which depicts the kinds of tapeworms stitched together. The first turn is either determined by who resembles a worm the most or at random. A player's turn includes the drawing and laying down of matching tiles, which continues until a matching head segment is laid down, thereby completing the tapeworm. Whichever player ends up with an empty hand wins the game.

There are special mechanics to propel a player forward, as well as cards intended to hinder the efforts of their opponents. These cards include: Cut, to sever a worm segment at play; Peek, to draw a card and replace it with another card from a hand; Hatch, to force an opponent to draw from the deck; Swap, to look at an opponent's hand and decide if cards should be traded; Dig, to draw a card from the deck and discard one from a hand. If a player creates a fully-connected ring of cards, it is identified as a Ringworm, resulting in the discarding of two cards from a hand.

Shipping & returns

Good Games uses Australia Post for shipping of orders across Australia as they have the widest reach and offers our customers conveniences like Parcel Lockers, Parcel Collect, and mail redirection.

Good Games offers two service levels of shipping; Standard and Express.

  • Standard is shipped using Australia Post eParcel Post and generally takes between 1 - 7 working days for most parts of Australia. The is a tracked shipment.
  • Express is shipped using Australia Post Express Post and takes around 1 - 3 working days. Express orders are also prioritised, and will be sent the same business day if possible. We recommend ordering before 11 am and contacting us if you urgently need your order. This is a tracked shipment.
  • New Zealand shipments are sent via Australia Post International Standard and take between 3 - 14 working days for delivery. This is a tracked shipment.
  • Store Pick-up is offered for singles purchased from tcg.goodgames.com.au. Please allow for between 2-10 working days for your order to be available for pickup. This delay is the transfer time required.

Estimated shipping if ordered today

  • Order Placed
  • 15:00
    0
    Order dispatches
  • 4
    Delivered!

Note: Times are provided as a guide only and should not be relied on for time-sensitive orders. Delay may occur outside our control.

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