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Red Dragon Inn 8 - The Pub Crawl

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  • 4 Maximum Players: 4
  • Hand Management Mechanic: Hand Management
  • 13+ Recommended Age: 13+
  • Fantasy Theme: Fantasy

What do our heroes do when the same four tavern walls are getting a little dull?

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  • Free Delivery on orders over $75 Free Delivery on orders over $75
  • Unopened? 30 days returns Unopened? 30 days returns
Description

What do our heroes do when the same four tavern walls are getting a little dull? They go on a Pub Crawl!  A new standalone expansion to the award-winning series! Our illustrious heroes have spent many an hour (and many a coin!) at Greyport's legendary tavern, the Red Dragon Inn. But even the most loyal customers want a change in scenery once in a while.  So what do our heroes do when the same four tavern walls are getting a little dull? Pub crawl! 

The Red Dragon Inn 8 introduces five new characters—the proprietors of five brand new taverns, plus a new play variant where players can travel around to multiple taverns rather than staying at the Red Dragon Inn.  The Red Dragon Inn characters bar hop to other taverns and inns of the town (The Black Dragon Depths, The Harmonious Cup, Lucky's Rolling Barrel, The Scurvy Dog, Startusk's), discovering new drinks and characters (the tavern owners: Father Farai, Lucky the Scofflaw, Nerodia the Petrifier, Phyll Startusk, Samantha the Bookie). Each pub adds its own twist to the rules. Whenever a player reveals a Drink that includes one or more Chasers, the party pawn moves to a different open tavern after the Drink and any other pending effects are finished. Each tavern has an event that is triggered as the party arrives there. It also has its own Drink deck, and once that is exhausted, the tavern closes. The party crawls back to the Red Dragon Inn only once all other taverns have closed.

Shipping & returns

Good Games uses Australia Post for shipping of orders across Australia as they have the widest reach and offers our customers conveniences like Parcel Lockers, Parcel Collect, and mail redirection.

Good Games offers two service levels of shipping; Standard and Express.

  • Standard is shipped using Australia Post eParcel Post and generally takes between 1 - 7 working days for most parts of Australia. The is a tracked shipment.
  • Express is shipped using Australia Post Express Post and takes around 1 - 3 working days. Express orders are also prioritised, and will be sent the same business day if possible. We recommend ordering before 11 am and contacting us if you urgently need your order. This is a tracked shipment.
  • New Zealand shipments are sent via Australia Post International Standard and take between 3 - 14 working days for delivery. This is a tracked shipment.
  • Store Pick-up is offered for singles purchased from tcg.goodgames.com.au. Please allow for between 2-10 working days for your order to be available for pickup. This delay is the transfer time required.

Estimated shipping if ordered today

  • Order Placed
  • 15:00
    0
    Order dispatches
  • 4
    Delivered!

Note: Times are provided as a guide only and should not be relied on for time-sensitive orders. Delay may occur outside our control.

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