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Mystery Detective Volume 2 Funny Deaths and Real Life Cases

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  • 20 Maximum Players: 20
  • Deduction Mechanic: Deduction
  • 18+ Recommended Age: 18+
  • Deduction Theme: Deduction, Mystery

Mystery Detective is a mystery solving party game that you can start playing almost as soon as you open the box.

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  • Free Delivery on orders over $75 Free Delivery on orders over $75
  • Unopened? 30 days returns Unopened? 30 days returns
Description

Mystery Detective is a mystery solving party game that you can start playing almost as soon as you open the box.

 

One player, the Chief, takes one of the 100 illustrated cards and reads it to himself. The front of the card has the mystery, the back the solution. Then he reads the front of the card to the players and shows them the illustration. The other players are the detectives. Singly and together, they try to solve the mystery by asking the Chief questions. But he can only answer Yes, No, Close, or Not Relevant.

 

Here is a mystery:

Title: Nasty Finish

Excessive hurry led a man to a stinky situation.

The picture on the card shows a man about to step into it.

 

What’s going on?

 

The detectives discuss and try to form theories that can be proved or disproved by their questions:

Is the man afraid? - no

Did the man die? - yes

Was he murdered?- no

 

So it must have been an accident…

 

Now we're getting somewhere…

 

Bit by bit the detectives try to piece together the mystery. Often a question from one detective will give another an idea for a whole new line of questioning. There is no winner or loser but when you finally solve the mystery, you feel brilliant!

 

The mysteries, while not all crimes, are morbid and twisted and often very funny. You need to discuss, question and think outside of the box in order to solve them. Great fun, you can play almost anywhere, anytime. In the car, at the dinner table or at a gathering, all are perfect for this co-cop mystery solving game.

 

This volume contains 100 cases.

Shipping & returns

Good Games uses Australia Post for shipping of orders across Australia as they have the widest reach and offers our customers conveniences like Parcel Lockers, Parcel Collect, and mail redirection.

Good Games offers two service levels of shipping; Standard and Express.

  • Standard is shipped using Australia Post eParcel Post and generally takes between 1 - 7 working days for most parts of Australia. The is a tracked shipment.
  • Express is shipped using Australia Post Express Post and takes around 1 - 3 working days. Express orders are also prioritised, and will be sent the same business day if possible. We recommend ordering before 11 am and contacting us if you urgently need your order. This is a tracked shipment.
  • New Zealand shipments are sent via Australia Post International Standard and take between 3 - 14 working days for delivery. This is a tracked shipment.
  • Store Pick-up is offered for singles purchased from tcg.goodgames.com.au. Please allow for between 2-10 working days for your order to be available for pickup. This delay is the transfer time required.

Estimated shipping if ordered today

  • Order Placed
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Note: Times are provided as a guide only and should not be relied on for time-sensitive orders. Delay may occur outside our control.

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