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Arkham Horror LCG

Arkham Horror - The Card Game - A Thousand Shapes Of Horror - Mythos Pack

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  • Co-Operative Mechanic: Co-Operative, Deck Building, Hand Management
  • 14+ Recommended Age: 14+
  • Horror Theme: Horror

Delve into the secrets of The House with No Name in A Thousand Shapes of Horror, the second Mythos Pack in "The Dream-Eaters" cycle for Arkham Horror: The Card Game!

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  • Free Delivery on orders over $75 Free Delivery on orders over $75
  • Unopened? 30 days returns Unopened? 30 days returns
Description

Delve into the secrets of The House with No Name in A Thousand Shapes of Horror, the second Mythos Pack in "The Dream-Eaters" cycle for Arkham Horror: The Card Game!

After half of your team has seemingly become trapped in the Dreamlands, you decide to force your way into the realm in your physical body instead of traveling there in your sleep. This method comes with plenty of dangers, but it will hopefully prevent you from becoming trapped yourself. But if you wish to enter the Dreamlands, you must first find a key.

A Thousand Shapes of Horror is Scenario 2-B of "The Web of Dreams" campaign. This scenario can be played on its own in Standalone Mode or combined with the other expansions in "The Dream-Eaters" cycle to form either a larger four-part or eight-part campaign. Inspired by H. P. Lovecrafts classic short story The Unnamable, this adventure takes you to the most haunted corners of Arkham, where the veil between realm is drawn thin and even the most rational mind may be forced to confront the possibility of a world beyond the one we know. Do you have the composure to hold onto your sanity and save your friends, or will ineffable terrors tear your mind apart?

Shipping & returns

Good Games uses Australia Post for shipping of orders across Australia as they have the widest reach and offers our customers conveniences like Parcel Lockers, Parcel Collect, and mail redirection.

Good Games offers two service levels of shipping; Standard and Express.

  • Standard is shipped using Australia Post eParcel Post and generally takes between 1 - 7 working days for most parts of Australia. The is a tracked shipment.
  • Express is shipped using Australia Post Express Post and takes around 1 - 3 working days. Express orders are also prioritised, and will be sent the same business day if possible. We recommend ordering before 11 am and contacting us if you urgently need your order. This is a tracked shipment.
  • New Zealand shipments are sent via Australia Post International Standard and take between 3 - 14 working days for delivery. This is a tracked shipment.
  • Store Pick-up is offered for singles purchased from tcg.goodgames.com.au. Please allow for between 2-10 working days for your order to be available for pickup. This delay is the transfer time required.

Estimated shipping if ordered today

  • Order Placed
  • 15:00
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    Order dispatches
  • 4
    Delivered!

Note: Times are provided as a guide only and should not be relied on for time-sensitive orders. Delay may occur outside our control.

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