{"product_id":"carrier-battle-philippine-sea","title":"Carrier Battle: Philippine Sea","description":"\u003cp\u003eSolitaire simulation of the largest carrier battle in history, as the US commander.\u003c\/p\u003e\n\u003c!-- split --\u003e\n\u003cp\u003eCarrier Battle: Philippine Sea is a solitaire simulation of the largest carrier battle in history, fought during the invasion of Saipan (June, 1944). As the U.S. commander, you maneuver your task forces and conduct air searches in a tension-packed contest to find the Japanese carriers before they locate and attack yours. Simple game mechanics control Japanese movement and determine the timing and strengths of their attacks. You will not know that a Japanese air strike is headed your way until it is detected by radar and you scramble your fighters to intercept.\u003c\/p\u003e\n\u003cp\u003eThe game has a total of nine scenarios. Four learning scenarios take you through the rules by programmed instruction using slices of the real battle. The other five are full-scale, fully replayable games. These include one-day scenarios for each day of the action, a two-day scenario for the whole battle, a hypothetical scenario presuming different US plans, and a hypothetical scenario in which Midway was never fought, and the Japanese come armed with the full Pearl Harbor striking force.\u003c\/p\u003e\n\u003cp\u003eCarrier Battle: Philippine Sea includes a hexagonal map of the area of ocean where the battle was fought, at a scale of 33 nautical miles per hex. The mapsheet also includes player displays for US task groups and air missions. One complete game turn represents 80 minutes of real time, divided into four Action Phases of 20 minutes each. There are 528 die-cut counters representing individual capital ships, groupings of smaller ships, air units of approximately 8-12 aircraft each, and informational markers. Other play aids include Japanese force (“Butai”) displays, a charts and tables booklet, a game-turn flow chart, and a Japanese air raid decision flow chart.\u003c\/p\u003e\n\u003cp\u003eCarrier Battle: Philippine Sea is based on Carrier (Victory Games, 1990) but is a new, standalone game.\u003c\/p\u003e\n\u003cp\u003eProduct Information:\u003c\/p\u003e\n\u003cul\u003e\n\u003cli\u003eComplexity: Low to High (programmed instruction from initial scenarios to full campaign)\u003c\/li\u003e\n\u003cli\u003eTime Scale: 80 minutes per turn (four identical 20-minute action phases per turn)\u003c\/li\u003e\n\u003cli\u003eMap Scale: 33 nautical miles per hex\u003c\/li\u003e\n\u003cli\u003eUnit Scale: individual capital ships, small groups of smaller ships, 8-12 aircraft\u003c\/li\u003e\n\u003cli\u003ePlayers: One (solitaire game)\u003c\/li\u003e\n\u003cli\u003ePlaying Time: several minutes for training scenario up to several hours for full campaign\u003c\/li\u003e\n\u003cli\u003eSolitaire Suitability: Perfect (designed for solitaire play)\u003c\/li\u003e\n\u003c\/ul\u003e\n\u003cp\u003eComponents:\u003c\/p\u003e\n\u003cul\u003e\n\u003cli\u003e1 Mounted map\u003c\/li\u003e\n\u003cli\u003e2 Countersheets (528 9\/16″ inch playing pieces)\u003c\/li\u003e\n\u003cli\u003e1 Rulebook\u003c\/li\u003e\n\u003cli\u003e1 Charts and Tables booklet\u003c\/li\u003e\n\u003cli\u003eMultiple Player aid cards\u003c\/li\u003e\n\u003cli\u003e10-sided die\u003c\/li\u003e\n\u003cli\u003eBox and Lid\u003c\/li\u003e\n\u003c\/ul\u003e\n\u003cp\u003eNumber of players: 1\u003cbr\u003ePlaying Time: 30–300 Min\u003cbr\u003eAges: 13+\u003c\/p\u003e","brand":"Compass Games","offers":[{"title":"Default Title","offer_id":53250098332012,"sku":"105824","price":179.95,"currency_code":"AUD","in_stock":false}],"thumbnail_url":"\/\/cdn.shopify.com\/s\/files\/1\/0440\/6493\/1998\/files\/195893737666.png?v=1773016283","url":"https:\/\/www.goodgames.com.au\/products\/carrier-battle-philippine-sea","provider":"Good Games","version":"1.0","type":"link"}