{"title":"War Games","description":"","products":[{"product_id":"axis-and-allies-anniversary-edition","title":"Axis \u0026 Allies Anniversary Edition","description":"\u003cp\u003e\u003cspan\u003eThe most celebrated Axis \u0026amp; Allies edition is back!\u003c\/span\u003e\u003cbr\u003e\u003c\/p\u003e\u003c!-- split --\u003e\u003cp\u003e\u003cbr\u003e\u003cspan\u003eUpon its release nearly a decade ago, the Axis \u0026amp; Allies Anniversary Edition became an instant classic! Now this deluxe board game designed by Larry Harris (the original creator of Axis \u0026amp; Allies), returns with rulebook updates and streamlined gameplay.\u003c\/span\u003e\u003cbr\u003e\u003cspan\u003eWith over 650 playing pieces, including the largest board ever created for an A\u0026amp;A game, this beloved board game is a must have for the strategy gamer enthusiast.\u003c\/span\u003e\u003c\/p\u003e","brand":"Wizards of the Coast","offers":[{"title":"Default Title","offer_id":36673663991966,"sku":"630509612710","price":150.0,"currency_code":"AUD","in_stock":false}],"thumbnail_url":"\/\/cdn.shopify.com\/s\/files\/1\/0440\/6493\/1998\/products\/axisandalliesann.jpg?v=1603681116"},{"product_id":"the-clockwork-expansion-root","title":"Root - The Clockwork Expansion","description":"\u003cp\u003eRoot: The Clockwork Expansion allows players to square off against four fiendishly automated factions. Insert a faction to round out a low-player count game or team up for co-operative play! \u003cbr\u003e\u003c\/p\u003e\u003c!-- split --\u003e\u003cp\u003e\u003cbr\u003eCompete against the:\u003c\/p\u003e\n\u003cul\u003e\n\u003cli\u003eMechanical Marquise 2.0 - Dodge her marauding patrols as you try to stop her from completing her building tracks.\u003c\/li\u003e\n\u003c\/ul\u003e\n\u003cul\u003e\n\u003cli\u003eElectric Eyrie: Shore up the Woodland's defenses against this fearsome invader. If they go unchallenged, the Woodland will soon be flooded with their forces.\u003c\/li\u003e\n\u003c\/ul\u003e\n\u003cul\u003e\n\u003cli\u003eAutomated Alliance - Police these radicals and raze their bases before a little uprising turns into a massive rebellion.\u003c\/li\u003e\n\u003c\/ul\u003e\n\u003cul\u003e\n\u003cli\u003eVagabot - Hunt the dastardly Vagabot across the many clearings of the game or attempt to court him with items.\u003c\/li\u003e\n\u003c\/ul\u003e\n\u003cp\u003eThis is an expansion and cannot be played without the base game Root.\u003c\/p\u003e","brand":"Root","offers":[{"title":"Default Title","offer_id":36678810108062,"sku":"672975032081","price":54.95,"currency_code":"AUD","in_stock":false}],"thumbnail_url":"\/\/cdn.shopify.com\/s\/files\/1\/0440\/6493\/1998\/products\/rootclockwork.png?v=1605228878"},{"product_id":"black-orchestra","title":"Black Orchestra","description":"\u003cp\u003eAs Hitler's grasp on Germany tightens and his maniacal fervor is unmasked, men from the highest levels of the Reich begin to plot his assassination. \u003c\/p\u003e\u003c!-- split --\u003eAs Hitler's grasp on Germany tightens and his maniacal fervor is unmasked, men from the highest levels of the Reich begin to plot his assassination. \n\u003cp\u003eAs the clock ticks and Hitler's ambitions grow, these daring few must build their strength and prepare for the perfect moment to strike. The Gestapo hound their trail, calling these conspirators \"Schwarze Kapelle\", the Black Orchestra. Will this band of daring patriots save their country from utter ruin before it is too late?\u003c\/p\u003e\n\u003cp\u003ePlayers will need to work together and agree on the wisest course of action, as well as have a little luck, to succeed. The phenomenon of one player dominating the game because of its cooperative nature is mitigated by the fact that there are no certainties, and often a player will need to make a bold or reckless move to keep the conspiracy alive.\u003c\/p\u003e\n\u003cp\u003eCool heads often prevail, but play it too cool and you may miss your chance. The co-operative dynamic gets really interesting if a player is ever arrested, and fails to resist interrogation, then they will need to make a big decision all by themselves, without revealing their options to the group. No one player can guarantee success. It is hoped that players will have tense conversations similar to those had by the real conspirators and enjoy a truly unique historical experience.\u003c\/p\u003e","brand":"Game Salute","offers":[{"title":"Default Title","offer_id":36678867157150,"sku":"STG2103EN","price":110.0,"currency_code":"AUD","in_stock":false}],"thumbnail_url":"\/\/cdn.shopify.com\/s\/files\/1\/0440\/6493\/1998\/products\/blackorchestra.jpg?v=1603704281"},{"product_id":"crusader-kings","title":"Crusader Kings","description":"\u003cp\u003eYou are a crusader King, striving for wealth, political power, religious influence, and military might across the continent and across generations. \u003c\/p\u003e\u003c!-- split --\u003eYou are a crusader King, striving for wealth, political power, religious influence, and military might across the continent and across generations. \n\u003cp\u003eReshape the history of medieval Europe in your own image — if only that dimwitted son of yours set to inherit the throne doesn't spoil your grand plans...\u003c\/p\u003e\n\u003cp\u003eThe board game Crusader Kings captures the essence of the Crusader Kings video game experience in a physical tabletop format. This is a strategy game at heart, but with a special focus on characters, intrigue, and drama. It's a big, beautiful game centered on a map of medieval Europe, using cards for actions, characters, and events and well-crafted plastic miniatures to represent knights, armies, castles, and more.\u003c\/p\u003e","brand":"Fria Ligan","offers":[{"title":"Default Title","offer_id":36678871318686,"sku":"7350105220012","price":144.0,"currency_code":"AUD","in_stock":false}],"thumbnail_url":"\/\/cdn.shopify.com\/s\/files\/1\/0440\/6493\/1998\/products\/crusaderkings.jpg?v=1610339485"},{"product_id":"imperial-struggle","title":"Imperial Struggle","description":"\u003cp\u003eIn 1697 the Sun King, Louis XIV, emerged from a decade of war with his Continental ambitions still unsatisfied.\u003c!-- split --\u003e Meanwhile, King William III of England sat easier on his new throne than he ever had before. With the Spanish succession crisis unresolved and looming, there were no illusions that the new century would be a quiet one. But neither France nor England could have anticipated the tumult of the years to come: a Second Hundred Years' War, during which these two tenacious adversaries would compete fiercely and proudly along every axis of human achievement. On battlefields from India to Canada to the Caribbean Sea their armies and fleets would clash; in the salons of Paris and the coffee-houses of London the modern worlds politics and economics would be born; and finally a revolution would rock the foundations of society a revolution that could have ended not in blood and terror but in a triumph of democracy and liberty that might have transformed the world beyond imagining.\u003c\/p\u003e\n\u003cp\u003e\u003cem\u003e\u003cspan\u003eImperial Struggle\u003c\/span\u003e\u003c\/em\u003e is a two-player game depicting the 18th-century rivalry between France and Britain. It begins in 1697, as the two realms wait warily for the King of Spain to name an heir, and ends in 1789, when a new order brought down the Bastille. The game is not merely about war: both France and Britain must build the foundations of colonial wealth, deal with the other nations of Europe, and compete for glory across the span of human endeavor.\u003c\/p\u003e\n\u003cp\u003e\u003cem\u003eImperial Struggle\u003c\/em\u003e covers almost 100 years of history and four major wars. Yet it remains a low-complexity game, playable in a short evening. It aims to honor its spiritual ancestor, \u003cem\u003eTwilight Struggle\u003c\/em\u003e, by pushing further in the direction of simple rules and playable systems, while maintaining global scope and historical sweep in the scope of a single evening. In peace turns, players build their economic interests and alliances, and take advantage of historical events represented by Event cards. They must choose their investments wisely, but also with an eye to denying these opportunities to their opponent. In war turns, each theater can bring great rewards of conquest and prestige, but territorial gains can disappear at the treaty table. At the end of the century, will the British rule an empire on which the sun never sets? Or will France light the way for the world, as the superpower of the Sun King's dreams or the republic of Lafayette's?\u003c\/p\u003e","brand":"GMT Games","offers":[{"title":"Default Title","offer_id":36678879281310,"sku":"GMT2001","price":87.0,"currency_code":"AUD","in_stock":false}],"thumbnail_url":"\/\/cdn.shopify.com\/s\/files\/1\/0440\/6493\/1998\/products\/imperialstruggle.jpg?v=1605794947"},{"product_id":"skirmish-edition-game-of-thrones-risk","title":"Game Of Thrones Risk - Skirmish Edition","description":"\u003cp\u003e\u003cspan\u003eBattle across Westeros fighting for dominion over the realms of men. Control vital castles and ports to gain power for your House in this special, easy-to-learn version of the classic strategy game: Risk.\u003c\/span\u003e\u003cbr\u003e\u003c\/p\u003e\u003c!-- split --\u003e\u003cp\u003e\u003cspan\u003e¢ Five armies and special storage containers sculpted to represent your House\u003c\/span\u003e\u003cbr\u003e\u003cspan\u003e¢ Battle across Westeros fighting for dominion over the realms of men\u003c\/span\u003e\u003cbr\u003e\u003cspan\u003e¢ Control vital castles and ports to gain power for your house in this easy-to-learn version of the classic strategy game\u003c\/span\u003e\u003c\/p\u003e","brand":"Winning Moves","offers":[{"title":"Default Title","offer_id":36679546503326,"sku":"5036905024518","price":80.0,"currency_code":"AUD","in_stock":false}],"thumbnail_url":"\/\/cdn.shopify.com\/s\/files\/1\/0440\/6493\/1998\/products\/riskgotskirmish.jpg?v=1603689260"},{"product_id":"axis-and-allies-1942-new-version","title":"Axis \u0026 Allies 1942 2nd Edition","description":"\u003cp\u003eAxis \u0026amp; Allies celebrates it's 25th Anniversary in August of 2009 with a new and updated edition of it's original classic game.\u003c!-- split --\u003e Axis \u0026amp; Allies 1942, designed and developed by Larry Harris, will utilize the updated rules established in A\u0026amp;A Anniversary Edition. Cruiser class ships will make their debut in A\u0026amp;A 1942, forever changing the naval line-up. Newly sculpted playing pieces and all new packaging will position this game as the cornerstone of the Axis \u0026amp; Allies game line for years to come. Decide the fate of a nation in a few short hours!\u003c\/p\u003e","brand":"Wizards of the Coast","offers":[{"title":"Default Title","offer_id":36682841194654,"sku":"RGS02554","price":116.07,"currency_code":"AUD","in_stock":false}],"thumbnail_url":"\/\/cdn.shopify.com\/s\/files\/1\/0440\/6493\/1998\/products\/axis1942.jpg?v=1603681115"},{"product_id":"labyrinth-war-on-terror","title":"Labyrinth The War On Terror","description":"\u003cp\u003e2001: The American Century had closed with a single Cold War superpower standing and a pause in conflict that some at the time dubbed The End of History. It wasnt.\u003c\/p\u003e\u003c!-- split --\u003e \u003cp\u003eIn the Middle East and South Asia, an Islamic revival was underway. Resentments bred in part of US support for the regions anti-Soviet tyrannies soon erupted into a new struggle against the West. Wealthy Saudi fanatic Usama bin Ladin issued a declaration of holy war against America in 1996 and then fired the first shots with spectacular terrorist attacks on US targets in East Africa in 1998 and the Arab Peninsula in 2000.\u003c\/p\u003e \u003cp\u003eBin Ladins al-Qaeda organization plotted securely under the protection of the Taliban, a fundamentalist movement in Afghanistan born of the anti-Soviet Bear Trap of the 1980s. By 2001, al-Qaeda had set in motion even more devastating strikes  this time within the US Homeland  that Bin Ladin hoped would light off a global Muslim uprising. Uprising or not, the Western response to those September 11th attacks would reshape international affairs from London to Jakarta and from Moscow to Dar es Salaam.\u003c\/p\u003e \u003cp\u003eLabyrinth takes 1 or 2 players inside the Islamist jihad and the global war on terror. With broad scope, ease of play, and a never-ending variety of event combinations similar to GMTs highly popular Twilight Struggle, Labyrinth portrays not only the US efforts to counter extremists use of terrorist tactics but the wider ideological struggle  guerrilla warfare, regime change, democratization, and much more.\u003c\/p\u003e","brand":"GMT Games","offers":[{"title":"Default Title","offer_id":36684984844446,"sku":"GMT1012","price":144.0,"currency_code":"AUD","in_stock":false}],"thumbnail_url":"\/\/cdn.shopify.com\/s\/files\/1\/0440\/6493\/1998\/products\/labyrinthwot.jpg?v=1603685450"},{"product_id":"hereistandrrp120","title":"Here I Stand","description":"\u003cp\u003eHere I Stand: Wars of the Reformation 1517-1555 is the first game in over 25 years to cover the political and religious conflicts of early 16th Century Europe. \u003c\/p\u003e\u003c!-- split --\u003eHere I Stand: Wars of the Reformation 1517-1555 is the first game in over 25 years to cover the political and religious conflicts of early 16th Century Europe. \n\u003cp\u003eFew realize that the greatest feats of Martin Luther, John Calvin, Ignatius of Loyola, Henry VIII, Charles V, Francis I, Suleiman the Magnificent, Ferdinand Magellan, Hernán Cortés, and Nicolaus Copernicus all fall within this narrow 40-year period of history. This game covers all the action of the period using a unique card-driven game system that models both the political and religious conflicts of the period on a single point-to-point map.\u003c\/p\u003e\n\u003cp\u003eThere are six main powers in the game, each with a unique path to victory:\u003cbr\u003eThe Ottomans\u003cbr\u003eThe Habsburgs\u003cbr\u003eThe English\u003cbr\u003eThe French\u003cbr\u003eThe Papacy\u003cbr\u003eThe Protestants\u003cbr\u003eHere I Stand is the first card-driven game to prominently feature secret deal-making. A true six-sided diplomatic struggle, the game places a heavy emphasis on successful alliance-building through negotiations that occur away from the table during the pre-turn Diplomacy Phase. Set during the period in which Niccolò Machiavelli published his masterpiece \"The Prince,\" backstabbing is always possible, especially because the card deck is loaded with event and response cards that can be played by any power to disrupt the plans of the powers in the lead.\u003c\/p\u003e\n\u003cp\u003eHere I Stand integrates religion, politics, economics, and diplomacy in a card-driven design. Games vary in length from 3–4 hours for a tournament scenario up to full campaign games that run about twice the time. Rules to play games with 3, 4, or 5 players are also included. The 3-player game is just as well balanced as the standard 6-player configuration, taking advantage of the natural alliances of the period.\u003c\/p\u003e","brand":"GMT Games","offers":[{"title":"Default Title","offer_id":36685183975582,"sku":"99918323","price":120.0,"currency_code":"AUD","in_stock":false}],"thumbnail_url":"\/\/cdn.shopify.com\/s\/files\/1\/0440\/6493\/1998\/products\/hereIstand.webp?v=1672964862"},{"product_id":"risk-refresh-2011","title":"Risk: The Game of Strategic Conquest","description":"\u003cp\u003eThe classic game of global domination where strategy and negotiation pave the way to victory!\u003c\/p\u003e\u003c!-- split --\u003e\n\u003cp\u003eRisk: The Game of Strategic Conquest invites players into a world of military strategy and territorial control. In this iconic game, players command armies, conquer territories, and engage in tactical battles to achieve global dominance. Each turn involves strategic decision-making, whether it’s launching an attack, fortifying defenses, or forming temporary alliances to outmaneuver opponents.\u003c\/p\u003e\n\u003cp\u003eWith a dynamic board featuring a world map, Risk combines luck and strategy as players roll dice to determine the outcomes of battles and utilize their resources wisely. The game offers multiple variations and house rules, ensuring a fresh experience with every playthrough.\u003c\/p\u003e\n\u003cp\u003eRecommended for ages 10 and up, Risk supports 2 to 6 players and provides an epic and engaging experience that challenges friends and family to outwit and outlast each other in their quest for conquest!\u003c\/p\u003e\n\u003c!-- split --\u003e","brand":"Hasbro","offers":[{"title":"Default Title","offer_id":36685336445086,"sku":"B74040001","price":59.0,"currency_code":"AUD","in_stock":false}],"thumbnail_url":"\/\/cdn.shopify.com\/s\/files\/1\/0440\/6493\/1998\/products\/2b6b80ced425c51f329043c8d897153eeaef4ee6.jpg?v=1605839032"},{"product_id":"risk-2210-ad","title":"Risk 2210 AD","description":"\u003cp\u003eAs the leader of a warring faction, you control the destiny of your people. On the Earth, in the great underwater domed cities beneath the oceans, in orbit, and even on the Moon, you must marshal your forces, send forth your troops, and hire the right commanders to crush your enemies. Build alliances if you dare, but be wary of whom you trust. Energy is the currency of the 23rd century; spend wisely and you just might conquer the world -- and beyond.\u003cbr\u003e\u003c\/p\u003e\u003c!-- split --\u003e\u003cp\u003e \u003cbr\u003e RISK 2210 A.D. also includes everything needed to play the classic game of Risk.\u003c\/p\u003e","brand":"Wizards of the Coast","offers":[{"title":"Default Title","offer_id":36686006747294,"sku":"RGS02646","price":145.0,"currency_code":"AUD","in_stock":false}],"thumbnail_url":"\/\/cdn.shopify.com\/s\/files\/1\/0440\/6493\/1998\/products\/3086600.jpg?v=1603688484"},{"product_id":"diplomacy-2008-edition","title":"Diplomacy (2023 Edition)","description":"\u003cp\u003eAt the turn of the 20th century, the seven Great European Powers engage in an intricate struggle for supremacy. Military forces invade and withdraw, shifting borders and altering empires with subtle maneuvers and daring gambits.\u003cbr\u003e\u003c\/p\u003e\u003c!-- split --\u003e\u003cp\u003e Form alliances and unhatch your traitorous plots as you negotiate and outwit in a delicate balance of cooperation and competition to gain dominance of the continent! In Diplomacy, your success hinges not on the luck of the dice, but your cunning and cleverness.\u003c\/p\u003e","brand":"Renegade Game Studios","offers":[{"title":"Default Title","offer_id":36686011760798,"sku":"RGS02574","price":56.11,"currency_code":"AUD","in_stock":false}],"thumbnail_url":"\/\/cdn.shopify.com\/s\/files\/1\/0440\/6493\/1998\/files\/diplomacy-6th-edition.webp?v=1701642227"},{"product_id":"axis-allies-1940-pacific-2nd-edition","title":"Axis and Allies Pacific 1940 2nd Edition","description":"\u003cp\u003eAxis \u0026amp; Allies celebrates 25 years of strategy war gaming with a deluxe edition of its original theater-level game.\u003c!-- split --\u003e Axis \u0026amp; Allies Pacific 1940, designed and developed by Larry Harris, utilizes the updated rules established in A\u0026amp;A Anniversary Edition. Two new combat units debut in this game, Tactical Bombers and Mechanized Infantry. Australia and New Zealand, joined together as the ANZAC forces, represent a new playable ally. China fields more forces than ever before, but will need help from their allies -- the United States and England -- to withstand the might of expansionist Imperial Japan.\u003c\/p\u003e\n\u003cp\u003eAxis \u0026amp; Allies Pacific 1940 features an oversized board that measures 35 inches wide by 32 inches high (89 x 81 cm). With over 450 pieces, deluxe game components and local storage boxes, this game raises the standard established by A\u0026amp;A Anniversary Edition. All new rules for neutral nations, naval \u0026amp; air bases, kamikaze attacks and convoy disruption add even more depth and historical accuracy to this giant game.\u003c\/p\u003e\n\u003cp\u003eFinally, this deluxe theater-level game is designed to join together with Axis \u0026amp; Allies Europe 1940 to create the greatest Axis \u0026amp; Allies experience to date! When joined, these boards will measure 5 feet wide by 32 inches high (178 x 81 cm). Both games have been designed to play alone or together to offer a 2-6 player global 1940 scenario, complete with separate set up and national objectives.\u003c\/p\u003e","brand":"Renegade Game Studios","offers":[{"title":"Default Title","offer_id":36686351794334,"sku":"RGS02555","price":157.0,"currency_code":"AUD","in_stock":false}],"thumbnail_url":"\/\/cdn.shopify.com\/s\/files\/1\/0440\/6493\/1998\/products\/axispacific.jpg?v=1603681119"},{"product_id":"ffgswm20","title":"Star Wars: Armada Super Star Destroyer Expansion Pack","description":"\u003cp\u003eThe Super Star Destroyer Expansion Pack arrives to swell the forces of the Galactic Empire with the first ship of an entirely new class—huge ships.\u003c\/p\u003e\u003c!-- split --\u003eThe Super Star Destroyer Expansion Pack arrives to swell the forces of the Galactic Empire with the first ship of an entirely new class—huge ships.\n\u003cp\u003eThe pre-painted, beautifully sculpted Super Star Destroyer miniature within this expansion is the largest miniature yet created by Fantasy Flight Games, measuring over 24 inches from tip to tip. Of course, such a huge miniature serves as a stunning reminder of Imperial might on the battlefield—and it’s also a fully functional warship that you can add to your Imperial fleets. With four unique ship sheets, an assortment of tokens, and twenty-four upgrade cards, including iconic commanders like Admiral Piett and Emperor Palpatine, any rival fleet will tremble to face the might of your onslaught.\u003c\/p\u003e","brand":"Star Wars Armada","offers":[{"title":"Default Title","offer_id":36686856585374,"sku":"SWM20","price":280.0,"currency_code":"AUD","in_stock":false}],"thumbnail_url":"\/\/cdn.shopify.com\/s\/files\/1\/0440\/6493\/1998\/products\/61vin0fisnl_1.jpg?v=1652318020"},{"product_id":"axis-and-allies-1941","title":"Axis \u0026 Allies 1941","description":"\u003cp\u003eAxis \u0026amp; Allies 1941 is designed to be set up and played more quickly than any previous A\u0026amp;A game.\u003c!-- split --\u003e In essence, this is a simplified A\u0026amp;A experience that will introduce players to the A\u0026amp;A mechanics and play style. Play time runs between 1 1\/2 to 2 hours.\u003c\/p\u003e","brand":"Wizards of the Coast","offers":[{"title":"Default Title","offer_id":36687111061662,"sku":"RGS02553","price":40.49,"currency_code":"AUD","in_stock":false}],"thumbnail_url":"\/\/cdn.shopify.com\/s\/files\/1\/0440\/6493\/1998\/products\/axis1941.jpg?v=1604457480"},{"product_id":"ddaydicerrp51","title":"D Day Dice","description":"\u003cp\u003eThe players are tasked with storming the Normandy Beaches in WWII, as a small unit of men.\u003c!-- split --\u003e As the game progresses they must collect soldiers, items, specialist and courage, by rolling their special RWB dice and spending their resources wisely. As the players work their way up the beaches the beach defences will become harder to defeat. If any player fails the game is lost for all ... BUT if they can work together they will clear the Bunker and defeat the Nazis.\u003c\/p\u003e","brand":"Valley","offers":[{"title":"Default Title","offer_id":36687315304606,"sku":"WFG-DDD001","price":115.0,"currency_code":"AUD","in_stock":false}],"thumbnail_url":"\/\/cdn.shopify.com\/s\/files\/1\/0440\/6493\/1998\/products\/wofddd001_1__24412.1573769716_1.jpg?v=1672973501"},{"product_id":"dow730021","title":"Memoir 44 Equipment Pack","description":"\u003cp\u003eThe Memoir '44 Equipment Pack is a major expansion to the Memoir '44 game system and fills a game box as big as the original board game. \u003c\/p\u003e\u003c!-- split --\u003eThe Memoir '44 Equipment Pack is a major expansion to the Memoir '44 game system and fills a game box as big as the original board game. \n\u003cp\u003eWith 186 plastic figures, the Equipment Pack includes 108 figures from four WWII nations, including French Infantry, Finnish Ski Troops, Italian Artillery and Polish Cavalry; 24 new pieces of Artillery (Flak-88's, \"Long Tom\" Big Guns, M7 Priests and \"Screaming Meemies\" Nebelwerfers); new Beach Landing equipment that includes six amazing Hobart's Funnies, complete with accessories; six Snipers; and scores of new Armor, Vehicle and Special Weapon Assets, including some Elefant Tank Destroyers, Kübelwagen Command cars, and M2 Mortars and Machine Guns.\u003c\/p\u003e\n\u003cp\u003eThese figures can be deployed over many of the existing Memoir '44 scenarios and are also heavily featured in the eleven Standard, two Breakthrough and four Overlord new scenarios that come in the Equipment Pack. A rules booklet and 25 Summary cards complement this pack. This expansion requires at least one copy of the Memoir '44 base game. Many of its expansions are required to enjoy most of the included scenarios. We recommend that players at minimum own the Terrain Pack and the Winter\/Desert board.\u003c\/p\u003e","brand":"Days of Wonder","offers":[{"title":"Default Title","offer_id":36688054845598,"sku":"56947","price":99.0,"currency_code":"AUD","in_stock":true}],"thumbnail_url":"\/\/cdn.shopify.com\/s\/files\/1\/0440\/6493\/1998\/products\/memoir44equipment.jpg?v=1622172670"},{"product_id":"axis-and-allies-europe-2012","title":"Axis And Allies Europe 1940 (2013)","description":"\u003cp\u003eAxis \u0026amp; Allies Europe 1940, a deluxe edition of \u003cem\u003eAxis \u0026amp; Allies: Europe\u003cem\u003eAxis \u0026amp; Allies: Europe\u003c\/em\u003e, includes neutral countries which can be invaded. There are true neutrals as well as pro-axis and pro-allied neutrals. Mechanized infantry and tactical bombers are included. Mechanized infantry is represented by half-tracks. France (blue) and Italy (brown) have national tokens and dedicated units of their own.\u003c\/em\u003e\u003c\/p\u003e\n\u003cp\u003eThis game is designed to be joined with \u003cem\u003eAxis \u0026amp; Allies Pacific 1940\u003c\/em\u003e to create a six-player game on a map measuring 70 inches wide by 32 inches high (178 x 81 cm). This variant of the game is described in the Europe 1940 manual as Axis \u0026amp; Allies Global 1940.\u003c\/p\u003e","brand":"Wizards of the Coast","offers":[{"title":"Default Title","offer_id":36688168485022,"sku":"653569478225","price":180.0,"currency_code":"AUD","in_stock":false}],"thumbnail_url":"\/\/cdn.shopify.com\/s\/files\/1\/0440\/6493\/1998\/products\/axiseurop1940.jpg?v=1604459482"},{"product_id":"undauntednormandy","title":"Undaunted Normandy","description":"\u003cp\u003eJune, 1944: Through the D-Day landings, the Allies have seized a foothold on the beaches of Normandy.\u003c!-- split --\u003e Now you must lead your troops forward as you push deeper into France and drive the German forces back. You will face intense resistance, machine gun fire, and mortar bombardment, but a great commander can turn the situation to their advantage!June, 1944: Through the D-Day landings, the Allies have seized a foothold on the beaches of Normandy. Now you must lead your troops forward as you push deeper into France and drive the German forces back. You will face intense resistance, machine gun fire, and mortar bombardment, but a great commander can turn the situation to their advantage!\u003c\/p\u003e\n\u003cp\u003eUndaunted: Normandy is a deck-building game that places you and your opponent in command of American or German forces, fighting through a series of missions critical to the outcome of World War II. Use your cards to seize the initiative, bolster your forces, or control your troops on the battlefield. Strong leadership can turn the tide of battle in your favor, but reckless decisions could prove catastrophic as every casualty you take removes a card from your deck. Take charge amidst the chaos of battle, hold fast in the face of opposition, and remain undaunted.\u003c\/p\u003e","brand":"Undaunted","offers":[{"title":"Default Title","offer_id":36688564191390,"sku":"9781472834706","price":56.08,"currency_code":"AUD","in_stock":false}],"thumbnail_url":"\/\/cdn.shopify.com\/s\/files\/1\/0440\/6493\/1998\/products\/pic4602347.webp?v=1655786806"},{"product_id":"memoir44terrainpackrrp54","title":"Memoir 44 Terrain Pack","description":"From the sand dunes of North Africa to the mountain passes of Northern Italy; from the Pripet Marshes of Southern Belarus to the high ground surrounding Operation Market Garden. Prior to WWII, never before in history had a conflict been fought by so many men over such vast expanses of land and so many different terrain types.\u003cbr data-mce-fragment=\"1\"\u003e\u003c!-- split --\u003e\u003cbr data-mce-fragment=\"1\"\u003eAs many of you have discovered, Memoir '44 is more than just a game, it is also a complete and expandable game system in its own right.\u003cbr data-mce-fragment=\"1\"\u003e\u003cbr data-mce-fragment=\"1\"\u003eWith this in mind, we are pleased to bring you the Memoir'44 Terrain Pack Expansion. Filled to the brim with new terrain pieces, new elite unit badges, and additional victory medals, this expansion also includes dozens of new game elements, including rules for North African warfare, minefields, big gun markers, radar stations, supply depots, airfields and more.\u003cbr data-mce-fragment=\"1\"\u003e\u003cbr data-mce-fragment=\"1\"\u003ePart of the Memoir '44 series.","brand":"Days of Wonder","offers":[{"title":"Default Title","offer_id":36688712630430,"sku":"56118","price":64.81,"currency_code":"AUD","in_stock":true}],"thumbnail_url":"\/\/cdn.shopify.com\/s\/files\/1\/0440\/6493\/1998\/files\/91elpmdx9ts.jpg?v=1691381278"},{"product_id":"memoir44operationoverlordrrp62","title":"Memoir 44 Operation Overlord","description":"Take your game to the next level with Operation Overlord and relive the battles of WWII on a grand scale. With up to 4 players per side, you will soon experience the highs and lows of being part of a military-style chain of command. Combined with an original copy of Memoir '44, this expansion includes all the material required to play Overlord games. Scenarios are not included; this expansion is designed to be played with our Memoir '44 Battle Map series of Overlord maps. This expansion for Memoir '44 is part of the Memoir '44 series.","brand":"Days of Wonder","offers":[{"title":"Default Title","offer_id":36688719315102,"sku":"DO7308","price":31.99,"currency_code":"AUD","in_stock":false}],"thumbnail_url":"\/\/cdn.shopify.com\/s\/files\/1\/0440\/6493\/1998\/files\/91i3b1ccmxl_1.jpg?v=1691381396"},{"product_id":"memoir44winterwarsrrp62","title":"Memoir 44 Winter Wars","description":"As would befit your ration pack if you were about to embark on one of the coldest and most bitter fights of the war, after 5 long years of weary battles, we have packed this expansion with every thing you could ever need to combat in a snow-covered environment.\u003cbr data-mce-fragment=\"1\"\u003e\u003cbr data-mce-fragment=\"1\"\u003eBut judge for yourself, soldier! Inside this pack you will find:\u003cbr data-mce-fragment=\"1\"\u003e- 88 double-sided Winter tiles, 28 Special Unit badges, 20 round markers and 16 obstacles\u003cbr data-mce-fragment=\"1\"\u003e- 20 Winter Combat cards, similar in concept to the Urban Combat cards introduced in Memoir '44: Sword of Stalingrad\u003cbr data-mce-fragment=\"1\"\u003e- 80 new Command cards, designed specifically for Breakthrough battles\u003cbr data-mce-fragment=\"1\"\u003e- New Winter Combat rules\u003cbr data-mce-fragment=\"1\"\u003e- New Troops, including the all new Tank Destroyer and Heavy Anti-Tank Gun units and Late War model versions of an Anti-Tank Gun, Mortar and Machine Gun\u003cbr data-mce-fragment=\"1\"\u003e\u003cbr data-mce-fragment=\"1\"\u003eThese will all be critical to fighting (and winning!) the ten scenarios this booklet contains, all focused on those crucial 2 weeks of Christmas 1944 in the Ardennes. The first six scenarios included are all standard scenarios, playable with a single base game and this expansion alone (though a Memoir '44: Winter\/Desert Board Map will add a nice cosmetic touch to your battlefield). The four scenarios that follow are gigantic Breakthrough renditions of the Battle of the Bulge. These will require a single copy of the already released Memoir '44: Eastern Front expansion, and the Memoir '44: Breakthrough maps, in addition to the aforementionned expansion.","brand":"Days of Wonder","offers":[{"title":"Default Title","offer_id":36688722231454,"sku":"824968118962","price":60.0,"currency_code":"AUD","in_stock":false}],"thumbnail_url":"\/\/cdn.shopify.com\/s\/files\/1\/0440\/6493\/1998\/files\/81r4lg30j1l_1.jpg?v=1691381646"},{"product_id":"memoir44winterdesertmaprrp38","title":"Memoir 44 Winter Desert Map","description":"The Memoir '44: Winter\/Desert Board Map is a new double-sided Battlefield board for Memoir '44 that features frozen expanses on one side and desert ones on the other. It also includes a simple set of Campaign rules to link scenarios together and Blitz rules for Early War conflict.","brand":"Days of Wonder","offers":[{"title":"Default Title","offer_id":36688733438110,"sku":"824968818732","price":40.0,"currency_code":"AUD","in_stock":false}],"thumbnail_url":"\/\/cdn.shopify.com\/s\/files\/1\/0440\/6493\/1998\/files\/memoir44-21-07-12-05_1.jpg?v=1691381820"},{"product_id":"dpg63001","title":"Heroes Of Stalingrad","description":"\u003cp\u003eThe Eastern Front, October 1942 — Whilst the German armies have put their boot down and established firm control of the Western front, their counterparts on the Eastern front are kept very busy in the USSR. Some of them will soon be trapped in one of the larger Communist cities: Stalingrad.\u003c\/p\u003e\n\u003cp\u003eHeroes of Stalingrad is a standalone wargame by Devil Pig Games. Make use of the dynamic and strategic HEROES SYSTEM: TACTICAL SCALE and dive right into one of the most decisive battles of the Second World War. Play as your favourite Hero alongside your friendly troops during two-player games of 30 minutes or more. Perform heroic deeds of derring-do as seen in many War movies.\u003c\/p\u003e","brand":"Matagot","offers":[{"title":"Default Title","offer_id":36721940299934,"sku":"1944666630012","price":125.0,"currency_code":"AUD","in_stock":false}],"thumbnail_url":"\/\/cdn.shopify.com\/s\/files\/1\/0440\/6493\/1998\/products\/heroesofstalingrad.jpg?v=1618455118"},{"product_id":"small-world-of-warcraft","title":"Small World of Warcraft","description":"\u003cp\u003eIn Small World of Warcraft, players vie for conquest and control of a world that is simply too small to accommodate everybody.\u003c\/p\u003e\u003c!-- split --\u003eIn Small World of Warcraft, players vie for conquest and control of a world that is simply too small to accommodate everybody.\n\u003cp\u003eSmall World of Warcraft is set on the fantasy world of Azeroth, where the races of the Alliance and the Horde Ã¢ÂÂ including Orcs, Dwarves, Trolls, and Worgen Ã¢ÂÂ clash in a world-consuming conflict. In the game, players choose combinations of special powers and races from the Warcraft universe, such as Portal Mage Pandarens or Herbalist Goblins, and vie for control of Azeroth. To help them achieve dominance, players will occupy legendary terrains and seek control of powerful artifacts.\u003c\/p\u003e\n\u003cp\u003eHowever, all empires must eventually fall, so players need to be ready to put an overextended race into a state of \"decline\" and lead a new one to rule Azeroth.\u003c\/p\u003e","brand":"Days of Wonder","offers":[{"title":"Default Title","offer_id":36832923353246,"sku":"DO9001","price":95.0,"currency_code":"AUD","in_stock":false}],"thumbnail_url":"\/\/cdn.shopify.com\/s\/files\/1\/0440\/6493\/1998\/products\/pic5643225.png?v=1605244657"},{"product_id":"stratego-original","title":"Stratego Original","description":"\u003cp\u003eStratego is a board game featuring a 10 x 10 square board and two players with 40 pieces each.\u003c!-- split --\u003e Pieces represent individual officers and soldiers in an army. The objective of the game is to either find and capture the opponent's flag or to capture so many of the opponent's pieces that they cannot make any further moves. Players cannot see the ranks of each other's pieces, so disinformation and discovery are important elements of the game.\u003c\/p\u003e","brand":"Jumbo","offers":[{"title":"Default Title","offer_id":37195649122462,"sku":"19816","price":45.0,"currency_code":"AUD","in_stock":false}],"thumbnail_url":"\/\/cdn.shopify.com\/s\/files\/1\/0440\/6493\/1998\/products\/424fe25af3f8ce7267a0d91cff9f54ae89da4969.jpg?v=1608175920"},{"product_id":"combat-commander-europe","title":"Combat Commander Europe","description":"\u003cp\u003eCombat Commander: Europe is a card-driven board game covering tactical infantry combat in the European Theater of World War II.\u003c\/p\u003e\u003c!-- split --\u003eCombat Commander: Europe is a card-driven board game covering tactical infantry combat in the European Theater of World War II.\n\u003cp\u003eOne player takes the role of the Axis (Germany) while another player commands the Allies (America or Russia). These two players will take turns playing one or more “Fate” cards from their hands in order to activate his units on the mapboard for various military functions. Players attempt to achieve victory by moving their combat units across the game map to attack their opponent’s combat units and occupy as many objectives as possible. The degree to which a player succeeds or fails is measured by a scenario’s specific “Objective” chits, the destruction of enemy units, and the exiting of friendly units off the opponent’s board edge. A game of Combat Commander is divided into several measures of Game Time. There is no sequence of play to follow, however: each Time segment is divided into a variable number of Player Turns, each of which may consist of one or more Fate Card \"Orders\" conducted by the active player. Fate Card \"Actions\" may generally be conducted by either player at any time. \"Events\" — both good and bad — will occur at random intervals to add a bit of chaos and uncertainty to each player’s perfect plan. SCALE: Each hex of a Combat Commander map is roughly 100 feet of distance (about 30 meters). Each complete Player Phase abstractly represents several seconds of real time. Each complete measure of Game Time abstractly represents several minutes of real time. Each unit in the game is approximated as either a single Leader, a 5-man Team, or a 10-man Squad. Radios — and individual weapons larger than a pistol, rifle or BAR — are represented by their own counters.\u003c\/p\u003e","brand":"GMT Games","offers":[{"title":"Default Title","offer_id":39658087514270,"sku":"817054010561","price":150.0,"currency_code":"AUD","in_stock":false}],"thumbnail_url":"\/\/cdn.shopify.com\/s\/files\/1\/0440\/6493\/1998\/products\/bd3871375a8c9bfefbd046c0bb8365fd314fe1c5.jpg?v=1618545562"},{"product_id":"undaunted-north-africa","title":"Undaunted: North Africa","description":"\u003cp\u003eThe Undaunted series continues with this two-player deck-building game of tactical combat, pitting the raiders of Britain's Long Range Desert Group against Italian forces in the North African Theater of World War II.\u003c!-- split --\u003e\u003c\/p\u003e\n\u003cp\u003eThe North African campaign has begun. Take control of the British Army's Long Range Desert Group and operate behind enemy lines or command the formidable Italian forces opposing them. In \"Undaunted: North Africa\", a sequel to Undaunted: Normandy, players once again lead their sides through a varied series of missions. As casualties mount, wounded soldiers leave the players' decks, forcing them to adapt in the face of changing tactical circumstances. Use your cards to strengthen your forces, deploy vehicles to advance rapidly across the battlefield, and seize the initiative as you determine the outcome of the North African Theater.\u003c\/p\u003e","brand":"Undaunted","offers":[{"title":"Default Title","offer_id":40932860133534,"sku":"9781472837318","price":55.0,"currency_code":"AUD","in_stock":false}],"thumbnail_url":"\/\/cdn.shopify.com\/s\/files\/1\/0440\/6493\/1998\/products\/pic5536142-1.jpg?v=1633411013"},{"product_id":"this-war-without-an-enemy","title":"This War Without An Enemy","description":"\u003cp\u003eThis War Without an Enemy is a 2-player strategic block wargame.\u003c!-- split --\u003e The game centres on the First English Civil War, when the Royalist forces fighting for King Charles I were opposed by the English Parliamentarian troops and their Scottish allies, the Covenanters, in a struggle for political, economic and religious control of England.This War Without an Enemy is a 2-player strategic block wargame. The game centres on the First English Civil War, when the Royalist forces fighting for King Charles I were opposed by the English Parliamentarian troops and their Scottish allies, the Covenanters, in a struggle for political, economic and religious control of England.\u003c\/p\u003e\n\u003cp\u003eThe game engine will be familiar to anyone who has played a card-driven block wargame, but it adds a number of innovations in order to faithfully simulate both the warfare of the mid-17th century and the unique nature of this conflict that engulfed not only England but also Scotland and Ireland. The game features individual cards deck for each side, two thirds of which contain events. The card decks are adjusted from year to year to reflect the historical progression of the war. The regional nature of much of the conflict is recreated using a system of Leader and Regional blocks as well as rules for regionally-based recruitment. The usual block game mechanics for field battles have been modified with special rules for artillery, cavalry and infantry, while a completely new system has been designed for storming and sieges.\u003c\/p\u003e","brand":"Nuts Publishing","offers":[{"title":"Default Title","offer_id":41227836326046,"sku":"19024-TWWE","price":145.0,"currency_code":"AUD","in_stock":false}],"thumbnail_url":"\/\/cdn.shopify.com\/s\/files\/1\/0440\/6493\/1998\/products\/thiswar.jpg?v=1640148232"},{"product_id":"fitna-global-war-in-the-middle-east","title":"Fitna: Global War in the Middle East","description":"\u003cp\u003eFitna: The Global War in the Middle East is a two- to six-player grand strategic level card-driven wargame depicting the military confrontations in the Middle East since 2012, up to the near future.\u003c!-- split --\u003e Among 10 historical and hypothetical scenarios, players can simulate the war against the Islamic State in Iraq and Syria (ISIS), the Kurdish Rebellion, the Sunni versus Shia confrontation as well as Russian, Turkish, Israeli and Western intervention in the region. ISIS troops are activated through Event cards.Fitna: The Global War in the Middle East is a two- to six-player grand strategic level card-driven wargame depicting the military confrontations in the Middle East since 2012, up to the near future. Among 10 historical and hypothetical scenarios, players can simulate the war against the Islamic State in Iraq and Syria (ISIS), the Kurdish Rebellion, the Sunni versus Shia confrontation as well as Russian, Turkish, Israeli and Western intervention in the region. ISIS troops are activated through Event cards.\u003c\/p\u003e\n\u003cp\u003eThis wargame allows you to have a clearer view of the local protagonists' goals and a real understanding of what is going on in this chaotic area. This is why it is used by experts and analysts of the French Ministry of Defence to test prospective scenarios, as the iconic “Gulf Strike” used to be by US experts to plan the Gulf War.\u003c\/p\u003e\n\u003cp\u003eEach turn represents two months of real time and is divided into several phases allowing players to play events, to take reinforcements, to check supply, to spend operational points, to move units (mostly brigades and divisions) and to launch offensives. Each player gets 4 cards in hand allowing him or her to use them carefully either for creating events, spending operational points or supporting battles.\u003c\/p\u003e\n\u003cp\u003eThe A1 map represents the Fertile Crescent (Kuwait, Iraq, Syria \u0026amp; Lebanon) and parts of Iran, Israel, Turkey, Jordan and Saudi Arabia. It is a point to point map containing 113 boxes depicting clear, mountainous, swamp and urban terrains, as well as oilfields and objectives.\u003c\/p\u003e\n\u003cp\u003eThe 3 countersheets include a complete OB for all the potential belligerents, from tenacious Iranian “Al Qods” to the redoutable Israeli Armored divisions, alongside Saudi, Turkish, Iraqi, Syrian, Lebanese, US, French, British, Jordan and Gulf Monarchies units, including Kurdish and jihadist troops as well as all local militias (Sunni, Shia, Al Shams, Hezbollah…).\u003c\/p\u003e\n\u003cp\u003eWhile using the same basic game system as “Bloody Dawn: the Iran-Iraq War” designed by Pierre Razoux, Fitna — \"fitna\" meaning \"schism\" in Arabic — includes many new rules, assets and events characteristic of current wars in this region. An International Tension track simulates the growing tension leading to the arrival of extra reinforcements and the massive military intervention of the United States of America.\u003c\/p\u003e\n\u003cp\u003eRules allow the two to six players to tackle 10 variously sized scenarios, from 2 to 6 hours of play, focusing either on historical or hypothetical ones.\u003c\/p\u003e","brand":"Nuts Publishing","offers":[{"title":"Default Title","offer_id":41227843207326,"sku":"19034-Fitna","price":125.0,"currency_code":"AUD","in_stock":false}],"thumbnail_url":"\/\/cdn.shopify.com\/s\/files\/1\/0440\/6493\/1998\/products\/fitna.jpg?v=1640148699"},{"product_id":"axis-allies-europe-1940-revised","title":"Axis \u0026 Allies Europe 1940 Revised","description":"\u003cp\u003eWith the invasion of the Low Countries and the allied evacuation from Dunkirk, the German army is poised to march on Paris.\u003c!-- split --\u003e Axis \u0026amp; Allies Europe 1940, designed and developed by Larry Harris, builds on the success of the acclaimed A\u0026amp;A Anniversary Edition. France appears for the first time in Axis \u0026amp; Allies and will represent a new playable ally! Italy will be included as a second Axis power along with Germany. The UK, USSR and the US find themselves vulnerable at this early and uncertain point of the war. Two new combat units that debuted in Axis \u0026amp; Allies Pacific 1940, Tactical Bombers and Mechanized Infantry, will also appear in this game.\u003c\/p\u003e\n\u003cp\u003eAxis \u0026amp; Allies Europe 1940 will feature an oversized board that measures 35\" wide by 32\" high. With over 550 combat units, deluxe game components and local storage boxes, this game will raise the standard established by A\u0026amp;A Anniversary Edition. All new rules for neutral nations, naval \u0026amp; air bases, and convoy disruption will add even more depth and historical accuracy to this giant game. Finally, this deluxe theater-level game is designed to play together with Axis \u0026amp; Allies Pacific 1940. Together these two games will create the greatest Axis \u0026amp; Allies experience to date, with a combined board measuring 5' wide by 32\" high and over a thousand sculptured combat units. Both games are designed to play alone or together to offer the 2-6 player global 1940 scenario, complete with weapons development, and national objectives.\u003c\/p\u003e","brand":"Hasbro","offers":[{"title":"Default Title","offer_id":41273262768286,"sku":"5010993911202","price":162.0,"currency_code":"AUD","in_stock":false}],"thumbnail_url":"\/\/cdn.shopify.com\/s\/files\/1\/0440\/6493\/1998\/products\/a01f89cb5bf218759b1e751d5aeb9350673a6930.jpg?v=1641525261"},{"product_id":"blitzkrieg-world-war-two-in-20-minutes","title":"Blitzkrieg!: World War Two in 20 Minutes","description":"\u003cp\u003eRecreate World War Two in 20 minutes! The perfect wargame for non-wargamers, Blitzkrieg!\u003c!-- split --\u003e allows two players to battle across the War’s most iconic theatres, winning key campaigns and building military might.\u003c\/p\u003e\n\u003cp\u003ePlayers draw army tokens from a bag to determine their starting forces and to replenish their losses. Rather than ‘fighting’ battles with dice or cards, players allocate their military resources to each theatre’s campaigns, winning victory points, further resources, special weapons, and strategic advantages as they play. Refight World War Two several times in one evening!\u003c\/p\u003e","brand":"PSC Games","offers":[{"title":"Default Title","offer_id":41311683182750,"sku":"BLZ003","price":59.99,"currency_code":"AUD","in_stock":false}],"thumbnail_url":"\/\/cdn.shopify.com\/s\/files\/1\/0440\/6493\/1998\/products\/chrome_m7Ht8J5fLo.png?v=1642478985"},{"product_id":"sekigahara","title":"Sekigahara","description":"\u003cp\u003eThe battle of Sekigahara, fought in 1600 at a crossroads in Japan, unified that nation under the Tokugawa family for more than 250 years.\u003c!-- split --\u003e Sekigahara allows you to re-contest that war as Ishida Mitsunari, defender of a child heir, or Tokugawa Ieyasu, Japan's most powerful daimyo (feudal lord). The campaign lasted only 7 weeks, during which each side improvised an army and a strategy with what forces their allies could provide. Each leader harbored deep doubts as to the loyalty of his units - for good reason. Several daimyo refused to fight; some even turned sides in the midst of battle. To conquer Japan you must do more than field an army - you must be sure it will follow you into combat. Cultivate the loyalty of your allies and deploy them only when you are confident of their allegiance. Win a battle by gaining a defection from the ranks of your opponent.\u003c\/p\u003e","brand":"GMT Games","offers":[{"title":"Default Title","offer_id":41325847773342,"sku":"GMT1101","price":139.0,"currency_code":"AUD","in_stock":false}],"thumbnail_url":"\/\/cdn.shopify.com\/s\/files\/1\/0440\/6493\/1998\/products\/e70380182eed260f49b123e68cddcac0a02918f1.jpg?v=1642734341"},{"product_id":"air-land-and-sea-critters-at-war","title":"Air Land and Sea Critters at War","description":"\u003cp\u003eIn Air, Land \u0026amp; Sea: Critters at War, two players vie for control over each theater of war by playing cards and strategically utilizing their special abilities to win battles.\u003c!-- split --\u003e Whoever gains the most victory points over several battles wins the war!In Air, Land \u0026amp; Sea: Critters at War, two players vie for control over each theater of war by playing cards and strategically utilizing their special abilities to win battles. Whoever gains the most victory points over several battles wins the war!\u003c\/p\u003e\n\u003cp\u003eGameplay is the same in this standalone game as in Air, Land \u0026amp; Sea, but with 100% critters and more vibrant colors.\u003c\/p\u003e","brand":"Arcane Wonders","offers":[{"title":"Default Title","offer_id":41359715991710,"sku":"AWGAW11CW","price":31.0,"currency_code":"AUD","in_stock":true}],"thumbnail_url":"\/\/cdn.shopify.com\/s\/files\/1\/0440\/6493\/1998\/products\/crittersatwar.jpg?v=1643684709"},{"product_id":"last-hundred-yards-3-the-solomon-islands","title":"Last Hundred Yards 3: The Solomon Islands","description":"\u003cp\u003eThe Last Hundred Yards Vol. 3: The Solomon Islands is the third game in the Last Hundred Yards Series.\u003c!-- split --\u003e This game focuses on the vicious and brutal Solomons Campaign, including actions to control the islands of Guadalcanal, Bougainville, and New Georgia.The Last Hundred Yards Vol. 3: The Solomon Islands is the third game in the Last Hundred Yards Series. This game focuses on the vicious and brutal Solomons Campaign, including actions to control the islands of Guadalcanal, Bougainville, and New Georgia.\u003c\/p\u003e\n\u003cp\u003eWhen you play the Solomon Islands Campaign missions, you will experience some of the fiercest small unit actions in the Pacific Theater. The game will focus on actions involving the 1st (The Old Breed) and 3rd (Fighting Third) Marine Divisions, as well as the Army’s 25th Infantry Division—the unit that finally drove the Japanese off the island, earning them the nickname “Tropic Lightning.”\u003c\/p\u003e\n\u003cp\u003eTake to the jungles of Guadalcanal with the 1st Marine Division as they begin the first ground offensive of the war. Landed onto Guadalcanal and with intermittent naval support as the struggle for naval supremacy raged offshore, the Marines fought tooth and nail to secure their small foothold around Henderson Airfield. They fought against Japanese Reinforcements coming from all over the South Pacific area. Engage in bitter jungle fighting with the 3rd Marine Division as they attempt to hold and expand the beachhead on Bougainville Island against the Imperial Japanese 6th Infantry Division.\u003c\/p\u003e\n\u003cp\u003eFinally, serve with the 25th Infantry Division’s famed 27th Regiment, the “Wolfhounds,” as they try to reduce Japanese positions on Guadalcanal’s Galloping Horse Ridge (an action that is portrayed in the movie “The Thin Red Line”). You will also fight with the Wolfhounds in the jungle around Munda Point for the airfield on New Georgia. Each of these actions involved tense jungle warfare and the routing out of fanatical Japanese units from hidden bunkers and pillboxes. You will understand the nerve-racking frustration of clearing an enemy position, only to have infiltrators attack you yet again from a different direction, at night!\u003c\/p\u003e\n\u003cp\u003eThis volume introduces new weapons and terrain including flamethrowers, anti-tank halftracks, light and heavy jungle. Each mission will provide new challenges with different elements, forces, and situations encountered, making this volume an exciting and nail-biting addition to The Last Hundred Yard Series.\u003c\/p\u003e","brand":"GMT Games","offers":[{"title":"Default Title","offer_id":41359872983198,"sku":"GMT2110","price":80.5,"currency_code":"AUD","in_stock":false}],"thumbnail_url":"\/\/cdn.shopify.com\/s\/files\/1\/0440\/6493\/1998\/products\/solomonislands.jpg?v=1643687517"},{"product_id":"help-arrives","title":"Help Arrives!","description":"\u003cp\u003eOn 18 July 1936, various generals in the Spanish army rose up against the government of the Second Republic.\u003c!-- split --\u003e The failure of the coup as it had been originally planned gave way to a civil conflict between the defenders of the democratic government and the backers of the military coup. Machado’s two Spain's fought each other for nearly three years in a battle which reflected the political and social tensions affecting the world at that time.On 18 July 1936, various generals in the Spanish army rose up against the government of the Second Republic. The failure of the coup as it had been originally planned gave way to a civil conflict between the defenders of the democratic government and the backers of the military coup. Machado’s two Spain's fought each other for nearly three years in a battle which reflected the political and social tensions affecting the world at that time.\u003c\/p\u003e\n\u003cp\u003eThe opposing armies were very different: on one hand, the Republican army possessed a limited number of professional soldiers and many popular militias belonging to political parties and labor unions. To this were added the International Brigades, formed from foreign volunteers of diverse origin; a fighting force which was highly motivated, but poorly coordinated and typically poorly organized. On the other hand, the Franco´s army had most of the professional military, along with Carlist and fascist militias, many native Moroccan troops, and the volunteers of the Condor Legion and the Corpo Trupe Voluntarie, sent by Hitler and Mussolini, respectively.\u003c\/p\u003e\n\u003cp\u003eFrom a military point of view, the Spanish Civil War presaged the global conflict which would soon erupt. In the mid-1930s, military high commands from all over the globe theorized on the possibilities of motorized armies and “lightning war”. Both Nazis and Soviets rehearsed armored tactics in Spain, and tested various types of weapons. In addition, the importance that air superiority would have on all later conflicts was made clear. All of these elements make the Spanish Civil War a fascinating conflict from an historical point of view and with regard to military strategy.\u003c\/p\u003e\n\u003cp\u003eHelp Arrives! (HA) is a stand-alone game in the War Storms series 100% compatible with A las Barricadas! including the international help received by the Nationalist and Republican as well as many other units that fought on both sides during the SCW: The International Brigades, the Italian Corpo Troppe Volontarie (C.T.V.)\u003c\/p\u003e\n\u003cp\u003eHA while utilizing \"PTH\" base rules, incorporates new and adapted rules and additions for this new tittle. The WSS promises many hours of fierce fighting between the infantry, tanks, artillery and aircraft belonging to the armies enveloped in this conflict. Just a few of the additions include:\u003c\/p\u003e\n\u003cp\u003eBattalion officers\u003c\/p\u003e\n\u003cp\u003eCommunist Commissars\u003c\/p\u003e\n\u003cp\u003eRecon rules\u003c\/p\u003e\n\u003cp\u003eFlamethrower tanks\u003c\/p\u003e\n\u003cp\u003eInternational Brigades\u003c\/p\u003e\n\u003cp\u003eCorpo Troppe Volontarie (C.T.V.)\u003c\/p\u003e\n\u003cp\u003eCondor Legion\u003c\/p\u003e\n\u003cp\u003eOne 8'5 x 11\" chart with many overlays\u003c\/p\u003e\n\u003cp\u003eHA has a moderate complexity with good solitaire suitability. The system emphasizes the role of officers. Officers can activate units, coordinate with other officers and their units, call for artillery support, air support, influence moral checks, coordinate assaults, and much more. Rules for special actions.\u003c\/p\u003e\n\u003cp\u003eBased on the principle of simultaneous execution, or simply \"WE GO\", a hybrid system of turns and \"real time\". The players must activate unit leaders to perform many actions (fire, assault, move, coordinate, etc). A turn ends when both players have completed all their activations. The scale is platoon level with units\u003c\/p\u003e\n\u003cp\u003eRepresenting groups of between 30 and 40 soldiers, weapons units represents groups of 3-4 weapons and their accompanying crews (20-25 soldiers), and the AFvs-Transports representing groups of 3 to 5 vehicles and their corresponding crews. Scenarios are divided into turns representing about 12-15 minutes of action.\u003c\/p\u003e\n\u003cp\u003eTurns are divided into the following phases: Command Phase, Initiative Phase, Activation Phase and Marker Removal Phase\u003c\/p\u003e\n\u003cp\u003eThe game uses isomorphic mapboards, each of which are aligned to any edge of equal length on any other mopboard. This allows for an almost unlimited number of combinations to create any terrain situation, including player designed scenarios. Each map hex represents a distance of approximately 150 to 200 metres.\u003c\/p\u003e\n\u003cp\u003e \u003c\/p\u003e\n\u003cp\u003eComponents:\u003c\/p\u003e\n\u003cp\u003e4 Isomorphic Maps\u003c\/p\u003e\n\u003cp\u003e8 Overlays\u003c\/p\u003e\n\u003cp\u003e5 sheets of Counters (3 of 5\/8” and 2 of 3\/4”)\u003c\/p\u003e\n\u003cp\u003e1 Standard Rulebook\u003c\/p\u003e\n\u003cp\u003e1 Exclusive Rulebook\u003c\/p\u003e\n\u003cp\u003e7 Scenario Cards featuring 13 scenarios\u003c\/p\u003e\n\u003cp\u003e3 Charts and Table Cards\u003c\/p\u003e\n\u003cp\u003e2 Battalion Charts Cards\u003c\/p\u003e\n\u003cp\u003e2 six-side dice\u003c\/p\u003e","brand":"Draco Ideas","offers":[{"title":"Default Title","offer_id":41365909962910,"sku":"0634438896005","price":125.0,"currency_code":"AUD","in_stock":false}],"thumbnail_url":"\/\/cdn.shopify.com\/s\/files\/1\/0440\/6493\/1998\/products\/helparrives.jpg?v=1643897244"},{"product_id":"air-land-sea","title":"Air Land \u0026 Sea","description":"\u003cp\u003eIn Air, Land, \u0026amp; Sea, two players participate in a series of Battles, with the objective to control two of the three Theaters of war after both players have played all of their Battle cards, or convince your opponent to withdraw!\u003c!-- split --\u003eIn Air, Land, \u0026amp; Sea, two players participate in a series of Battles, with the objective to control two of the three Theaters of war after both players have played all of their Battle cards, or convince your opponent to withdraw!\u003c\/p\u003e\n\u003cp\u003eAs Supreme Commander of your country's military forces, you must carefully deploy your forces across three possible theaters of war: Air, Land, and Sea. The order you play your Battle cards is critical, and so is how you play them. All cards can either be played face-up or face-down. Playing a card face-up triggers its Tactical Ability, but the card must be played in its corresponding theater. Face-down cards are wild and can be played to any theater, but only have a strength of 2 and do not grant Tactical Abilities.\u003c\/p\u003e\n\u003cp\u003eAt the start of each battle, you will be dealt a hand of six cards. You will not draw additional cards during the Battle, so you must formulate your strategy based on only these cards. Players take turns playing Battle cards one at a time, until all cards have been played, or one player decides to withdraw.\u003c\/p\u003e\n\u003cp\u003eYou do not have to continue a Battle to the very end. Sometimes, it may be best to withdraw in order to deny your opponent complete victory! In Air, Land, \u0026amp; Sea, a strategic withdraw may lose you the battle to ultimately win the war! Victory points are awarded at the end of each Battle based on the results, and the first player to 12 victory points wins the war!\u003c\/p\u003e","brand":"Arcane Wonders","offers":[{"title":"Default Title","offer_id":41650099388574,"sku":"AW03AS2AWG","price":24.95,"currency_code":"AUD","in_stock":true}],"thumbnail_url":"\/\/cdn.shopify.com\/s\/files\/1\/0440\/6493\/1998\/products\/1_1200x_2a27efa9-221c-4cfa-a2aa-b20574016c66.jpg?v=1651642442"},{"product_id":"memoir-44-new-flight-plan","title":"Memoir 44 New Flight Plan","description":"\u003cp\u003eAir supremacy was a constant challenge during World War II.\u003c!-- split --\u003e In the Battle of France, the Luftwaffe's powerful Stukas were a key component to the German's blitzkrieg strategy that led them to victory. Air supremacy was a constant challenge during World War II. In the Battle of France, the Luftwaffe's powerful Stukas were a key component to the German's blitzkrieg strategy that led them to victory. \u003c\/p\u003e\n\u003cp\u003eOver the English Channel, the heroism of RAF pilots saved their country from an invasion. In the skies of Kursk, Smolensk and Stalingrad, many Soviet pilots defended their land against German bombs. And when the Allied forces landed in Europe, it was under a constant aerial cover of fighters, fighter-bombers, and bombers. At that time, Allied air supremacy was at its pinnacle.\u003c\/p\u003e\n\u003cp\u003eIn the Memoir '44: New Flight Plan expansion, players can deploy air units such as fighters, fighter-bombers and even bombers to support their troops on the battlefield. This is not the first time airplanes will make an appearance in the Memoir '44 system, but with its all new set of streamlined rules, Memoir '44: New Flight Plan grants many new tactical options and is compatible with all existing scenarios in all theaters of operation.\u003c\/p\u003e\n\u003cp\u003eThe expansion also comes with 21 new scenarios and 16 finely-crafted, legendary planes, in impressive sizes, such as the B-17 that measures 72mm by 101mm.\u003c\/p\u003e","brand":"Days of Wonder","offers":[{"title":"Default Title","offer_id":41693133963422,"sku":"824968300275","price":115.0,"currency_code":"AUD","in_stock":false}],"thumbnail_url":"\/\/cdn.shopify.com\/s\/files\/1\/0440\/6493\/1998\/products\/pic4610324_1.png?v=1653012849"},{"product_id":"conquest-and-consequence","title":"Conquest and Consequence","description":"\u003cp\u003eConquest and Consequence brings the Triumph \u0026amp; Tragedy system to the Pacific\/East Asia theater during the same 1936-1945 time period.\u003c!-- split --\u003e Like T\u0026amp;T, it is designed for three players, maintaining the three-sided dynamic that adds so much variety and intrigue to the system. Those three sides are:\u003c\/p\u003e\n\u003cp\u003eMilitarist Japan, the first Asian power to modernize, which seeks to replace the European colonial empires in East Asia with a true \"all-Asian\" empire, with itself as the natural leader.\u003cbr\u003eThe Communist Soviet faction, which is comprised of the Siberian USSR and the Red Chinese revolutionaries.\u003cbr\u003eThe Capitalist USA faction, which consists of the United States, the British Empire, and the struggling regime of Nationalist China.\u003cbr\u003eThe game begins in 1936 with the Militarists in control of Japan and expansion on the agenda. Its [war] industry is well-developed, but it is weak in population and particularly resources. Its battle-hardened army has easily overrun resource-rich Manchuria, and a weak China awaits. Japan (like Germany in T\u0026amp;T) has the early initiative due to its well-prepared military. Will it:\u003c\/p\u003e\n\u003cp\u003eMove south into China?\u003cbr\u003eTake the \"Northern Road\" into resource-rich east Siberia (as favored by the army)?\u003cbr\u003ePursue the \"Southern Road\" to the oil-rich Dutch East Indies advocated by its navy?\u003cbr\u003eOr bide its time, seeking a better position via diplomatic arrangements with neutrals including independent Chinese warlord states?\u003cbr\u003eJapanese aggression in China will likely irritate the sleeping giant that is the USA, but it is far away across the wide Pacific, and Japan has special naval abilities that allow it to compete at sea.\u003c\/p\u003e\n\u003cp\u003eThe Red Chinese have just completed their Long March and re-established their base in inland Shaansi, far from areas of Japanese (or Capitalist) interest. The Red Chinese are very weak militarily but have a secret weapon: Partisans. These are non-military \"political\" organizations (represented on-map with cardboard counters) that are difficult to eradicate, multiply if ignored, and can be converted into military units when desired (this being ill-advised without sufficient concentration). The Soviet Union, also acutely aware of Japanese expansionism, is desperately fortifying eastern Siberia, which is otherwise thinly defended. Nationalist China is aware of the Japanese threat but must also deal with the internal Communist threat. The United States is disarmed, disinterested, and distracted by the Great Depression. The British Empire is woefully under-defended and overconfident. The USA alliance must build up its economy while somehow improving the military capabilities of the British Empire, Nationalist China, and itself.\u003cbr\u003eThe game combines the Pacific naval war and the land war in Asia (including the Chinese Civil War), both equally weighing upon victory. The naval war is dramatic, featuring short, decisive battles and expanded roles for airpower and island bases. In the tradition of Triumph \u0026amp; Tragedy, the three-sided aspect features negotiation, diplomacy, and subterfuge within a multitude of strategic possibilities. Like T\u0026amp;T, the game allows players freedom to diverge from the inclinations and policies of the historical actors and plays in 4-6 hours of constant tension and involvement.\u003c\/p\u003e","brand":"GMT Games","offers":[{"title":"Default Title","offer_id":41738988224670,"sku":"GMT2117","price":154.0,"currency_code":"AUD","in_stock":true}],"thumbnail_url":"\/\/cdn.shopify.com\/s\/files\/1\/0440\/6493\/1998\/products\/pic6128891-1.jpg?v=1654666424"},{"product_id":"d-day-at-omaha-beach","title":"D-Day at Omaha Beach","description":"\u003cp\u003eSolitaire study of America's most bloody and heroic day in WWII. \u003c\/p\u003e\u003c!-- split --\u003eSolitaire study of America's most bloody and heroic day in WWII. \n\u003cp\u003eThe player controls the US forces landing along the five mile stretch of Omaha Beach on D-Day and their desperate struggle to establish a viable beachhead. The game covers the entire first day at a time scale that varies from 15 minutes per turn (during the initial landings) to 30 minutes per turn later in the day. Units are companies and include assaulting infantry, engineers and amphibious tanks.\u003c\/p\u003e\n\u003cp\u003eThe game system controls the hidden German defenders in their \"Widerstandsnest\" resistance points, revealing the defenders and their reserves as the American survivors of the first landing waves make their way up the bluffs. Rules cover amphibious landings, German fields of fire, artillery, tidal movement, and intangibles such as US leadership under fire and the initiative of the American GI. One map, two counter sheets, 55 cards.\u003c\/p\u003e","brand":"Decision Games","offers":[{"title":"Default Title","offer_id":41929299001502,"sku":"95109010180","price":120.0,"currency_code":"AUD","in_stock":false}],"thumbnail_url":"\/\/cdn.shopify.com\/s\/files\/1\/0440\/6493\/1998\/products\/pic6112285.jpg?v=1659411190"},{"product_id":"normandy-44-third-printing","title":"Normandy 44 (Third Printing)","description":"\u003cp\u003eNormandy '44 is a 2, 3, or 4-player, regimental level game of the D-Day landings on June 6th and the battles that raged in Normandy for the next 21 days.\u003c!-- split --\u003e During this crucial period the Germans had their only chance to push back the Allied invasion before the preponderance of Allied men and material made the outcome certain. During this period, the U.S. 1st Army fought across the Cotentin Peninsula and captured the major port of Cherbourg while British forces took on the bulk of of the German panzer divisions near Caen.Normandy '44 is a 2, 3, or 4-player, regimental level game of the D-Day landings on June 6th and the battles that raged in Normandy for the next 21 days. During this crucial period the Germans had their only chance to push back the Allied invasion before the preponderance of Allied men and material made the outcome certain. During this period, the U.S. 1st Army fought across the Cotentin Peninsula and captured the major port of Cherbourg while British forces took on the bulk of of the German panzer divisions near Caen.\u003c\/p\u003e\n\u003cp\u003eThe game uses a simplified Ardennes '44 system: Move, Fight and Reserve Movement. All non-tank battalion units are rated for Troop Quality, while all armor units have a Tank Rating. In each battle these ratings are used to provide shifts for either the attacker or defender. Other important shifts are provided by air power, naval support, artillery and\/or Tiger tanks.\u003c\/p\u003e\n\u003cp\u003eThe game includes a 22 turn Campaign game, a 7-turn Tournament Scenario that focuses on the Allies linking up the beaches, and a scenario covering the battle in the peninsula and the capture of Cherbourg. In addition, there are rules for allowing 3 or even 4 players to play the game.\u003c\/p\u003e","brand":"GMT Games","offers":[{"title":"Default Title","offer_id":41953409728670,"sku":"817054010882","price":78.0,"currency_code":"AUD","in_stock":false}],"thumbnail_url":"\/\/cdn.shopify.com\/s\/files\/1\/0440\/6493\/1998\/products\/normandy_3d772fea-7301-45ff-9cfe-619d3d033f24.jpg?v=1660274417"},{"product_id":"musket-and-pike-dual-pack","title":"Musket and Pike Dual Pack","description":"\u003cp\u003eThis Accursed Civil War and Sweden Fights On are being offered on P500 as a two-pack. Eleven, yes ELEVEN battles in one box! The award-winning Musket \u0026amp; Pike Battle Series was launched in 2002 with This Accursed Civil War and followed with Sweden Fights On within a year. Both have been out of print for over a decade. The series has marched on with four more installments and has attracted many new players. So now we are making the first two games available again in a new, updated dual package. In one box, you will get the first two volumes of the MPBS including:\u003cbr\u003e\u003c\/p\u003e\u003c!-- split --\u003e\u003cp\u003e\u003cbr\u003eTwo additional battles for “This Accursed Civil War:” Cheriton 1644 and Cropredy Bridge 1644. Both battles were in Ben's original Desk Top Published version, with Cheriton 1644 appearing later in C3i.  The Edgehill 1642 variant from Gustav Adolf the Great will be included as well.\u003cbr\u003eFor all battles, infantry and cavalry units will not be shared between battles for ease of setup and storage.\u003cbr\u003eThe battle specific cards introduced in Saints in Armor with be provided with Turn Track, Victory Conditions, Dead and Pursuit boxes to improve their utility (5 back printed cards)\u003cbr\u003eThe This Accursed Civil War Playbook will be brought up to the current series standard for ease of use.\u003cbr\u003eOrders of battle and maps will be updated to reflect the latest scholarship.\u003cbr\u003eLast but not least: the counters will feature formation icons requested by so many players over the years!\u003c\/p\u003e","brand":"GMT Games","offers":[{"title":"Default Title","offer_id":41981799661726,"sku":"GMT2205","price":155.0,"currency_code":"AUD","in_stock":false}],"thumbnail_url":"\/\/cdn.shopify.com\/s\/files\/1\/0440\/6493\/1998\/products\/626.jpg?v=1661316870"},{"product_id":"great-battles-of-julius-caesar-deluxe-edition","title":"Great Battles of Julius Caesar Deluxe Edition","description":"\u003cp\u003eWe are proud to bring back in print two classic Great Battles of History titles in a deluxe treatment (like we did with Great Battles of Alexander and SPQR).\u003c!-- split --\u003e Great Battles of Julius Caesar combines Caesar: The Civil Wars, published in 1994, and Caesar: Conquest of Gaul, published in 1996 and reprinted in 2006, into a single package along with the battles that were published as separate modules.We are proud to bring back in print two classic Great Battles of History titles in a deluxe treatment (like we did with Great Battles of Alexander and SPQR). Great Battles of Julius Caesar combines Caesar: The Civil Wars, published in 1994, and Caesar: Conquest of Gaul, published in 1996 and reprinted in 2006, into a single package along with the battles that were published as separate modules.\u003c\/p\u003e\n\u003cp\u003eGreat Battles of Julius Caesar will have a single rulebook brought up to the production standards of the latest GBoH titles, written so that all the land battles in the original games can be played from single rule book. The one naval battle has its own rule book.\u003c\/p\u003e\n\u003cp\u003eThe scenario book features 20 (!!) battles presented in a chronological order that traces the evolution of the Roman military system from early battles against various foreign foes, Caesar’s wars in Gaul followed by Caesar’s wars against his Roman rivals, and culminating with the Roman invasion of Britain a century later.\u003c\/p\u003e","brand":"GMT Games","offers":[{"title":"Default Title","offer_id":41981819617438,"sku":"GMT2201","price":235.0,"currency_code":"AUD","in_stock":false}],"thumbnail_url":"\/\/cdn.shopify.com\/s\/files\/1\/0440\/6493\/1998\/products\/pic6821013.jpg?v=1661317139"},{"product_id":"halls-of-hegra","title":"Halls of Hegra","description":"\u003cp\u003eFrom an abandoned mountain fortress you command a group of Norwegian volunteers fighting numerically superior German forces in the early days of WW2.\u003c\/p\u003e\u003c!-- split --\u003eFrom an abandoned mountain fortress you command a group of Norwegian volunteers fighting numerically superior German forces in the early days of WW2.\n\u003cp\u003eHalls of Hegra is a solo only game in the same vein as Robinson Crusoe, This war of mine and Dead of winter. The mechanics are worker placement, bag building, and area control\/ tower defense.\u003c\/p\u003e\n\u003cp\u003eYou play as the commander of the Norwegian forces during the three stages of the game.\u003c\/p\u003e\n\u003cp\u003e1. Mobilization.\u003cbr\u003eExplore the fortress while you dig your way through mountains of snow and broken equipment. New recruits are joining your growing force while you plan supply routes for the coming siege.\u003c\/p\u003e\n\u003cp\u003e2. 1st. attack\u003cbr\u003eThe village below the fortress is attacked. You try to defend it while you do the final preparations before the Siege. Send out patrols behind enemy lines to secure enough supplies.\u003c\/p\u003e\n\u003cp\u003e3. Siege\u003cbr\u003eThe Siege of fortress Hegra begins. You have to endure constant bombing and infantry attack while keeping the morale up amongst your men. Will you survive?\u003c\/p\u003e","brand":"Tompet Games","offers":[{"title":"Default Title","offer_id":42010324402334,"sku":"196852338023","price":95.0,"currency_code":"AUD","in_stock":true}],"thumbnail_url":"\/\/cdn.shopify.com\/s\/files\/1\/0440\/6493\/1998\/products\/hall_of_hegra.jpg?v=1662081791"},{"product_id":"sniper-elite-the-board-game","title":"Sniper Elite - The Board Game","description":"\u003cp\u003eSniper Elite: The Board Game is a hidden movement game based on the iconic video game series.\u003c\/p\u003e\u003c!-- split --\u003eSniper Elite: The Board Game is a hidden movement game based on the iconic video game series.\n\u003cp\u003eIn the game, one player takes the role of the sniper, who is trying to make their way past the German guards by stealth or violence. Up to three other players control squads of German soldiers, striking a balance between defending their objectives and hunting the sniper.\u003c\/p\u003e\n\u003cp\u003eSniper Elite features a bag-manipulation element. The sniper draws chits from a bag to target the defenders, though canny defense can decrease the sniper's likelihood of making their shot...\u003c\/p\u003e","brand":"Rebellion Unplugged","offers":[{"title":"Default Title","offer_id":42030502019230,"sku":"RBN01000","price":84.0,"currency_code":"AUD","in_stock":false}],"thumbnail_url":"\/\/cdn.shopify.com\/s\/files\/1\/0440\/6493\/1998\/products\/pic5077113.jpg?v=1662596974"},{"product_id":"undaunted-stalingrad","title":"Undaunted Stalingrad","description":"\u003cp\u003eStalingrad, 1942. Before you awaits a grueling conflict in this cornerstone battleground.\u003c!-- split --\u003e As the bullets and bombs tear the city asunder, only through wits and valor can you seize the cornerstone of the entire Eastern Front and change the course of history.Stalingrad, 1942. Before you awaits a grueling conflict in this cornerstone battleground. As the bullets and bombs tear the city asunder, only through wits and valor can you seize the cornerstone of the entire Eastern Front and change the course of history.\u003c\/p\u003e\n\u003cp\u003eA heavy burden rests on your shoulders. Every casualty suffered in battle will weaken your forces for the entire campaign. Every bomb blast and mortar shell leaves the very ground for which you are fighting in further ruin. Every inch lost to the enemy brings you closer to the jaws of defeat. Over the course of up to fifteen branching scenarios, you will decide the fate of Stalingrad and, perhaps, the war itself. Even though the consequences of your actions will persist, the game itself can be fully reset and replayed, allowing you to explore every potential outcome.\u003c\/p\u003e\n\u003cp\u003eUndaunted: Stalingrad is a monumental, platoon-level, standalone campaign game with branching narratives that expands the series' scope and challenge beyond anything that's come before. Featuring more than 300 unique illustrations by Roland MacDonald and 150 evocative mission briefings written by acclaimed author Robbie MacNiven, immerse yourself in this campaign at the heart of the war.\u003c\/p\u003e","brand":"Undaunted","offers":[{"title":"Default Title","offer_id":42291565985950,"sku":"9.78147E+12-D1","price":88.95,"currency_code":"AUD","in_stock":true}],"thumbnail_url":"\/\/cdn.shopify.com\/s\/files\/1\/0440\/6493\/1998\/products\/undaunted-stalingrad-104216_a8195.jpg?v=1670540163"},{"product_id":"super-fantasy-brawl","title":"Super Fantasy Brawl","description":"\u003cp\u003eIn the land of Fabulosa, powerful magics have rendered war obsolete.\u003c!-- split --\u003e With nothing else to compete for, the bored populace has turned to the Super Brawl for entertainment.In the land of Fabulosa, powerful magics have rendered war obsolete. With nothing else to compete for, the bored populace has turned to the Super Brawl for entertainment. These same powerful magics are now used to reach back into the timelines to pluck out the finest warriors from every civilization in order to compete against each other in the greatest entertainment spectacle ever staged.\u003c\/p\u003e\n\u003cp\u003eSuper Fantasy Brawl is a fun, fast-paced competitive miniatures board game. Players select a team of three champions and combine their unique action cards to create a synergistic action deck. The game is faction-free, so players have their choice of any combination of champions they wish. Each turn, the players use their hand of action cards to maneuver, attack, displace enemies, and claim objectives to score victory points.\u003c\/p\u003e\n\u003cp\u003eThe objectives in Super Fantasy Brawl are only scored at the beginning of a players' turn, ensuring that you always get a chance to disrupt your enemy's plans and position your champions to score the objective for yourself. This tactical to-and-fro continues until one player reaches the victory point threshold, declaring themselves the winner and advancing towards victory in the Super Brawl tournament!\u003c\/p\u003e\n\u003cp\u003eSuper Fantasy Brawl will also offer a 2v2 mode for 4 players to clash in an all-out melee mashup!\u003c\/p\u003e","brand":"Mythic Games","offers":[{"title":"Default Title","offer_id":42345511420062,"sku":"618528205656","price":56.74,"currency_code":"AUD","in_stock":false}],"thumbnail_url":"\/\/cdn.shopify.com\/s\/files\/1\/0440\/6493\/1998\/products\/pic4808077-1.jpg?v=1673502780"},{"product_id":"fire-in-the-lake-trung-bot","title":"Fire in the Lake - Trung Bot","description":"\u003cp\u003eTru’ng is the name of a new bot system for Fire in the Lake.\u003c!-- split --\u003e It follows in the footsteps of the innovative card-based bot system that was first developed for Gandhi, giving fans of Fire in the Lake more opportunities to get this great game to the table.\u003c\/p\u003e\n\u003cp\u003eTru’ng is quick to use and easy to implement, but is sophisticated enough to play the full Fire in the Lake game. When selecting Operations and Special Activities, cards are drawn from the Tru’ng deck—there are six cards for each Fire in the Lake faction. Each card examines the current state of the game and selects the appropriate action for the active faction. A single, faction-specific table then determines where that action will occur. The same table is used to select spaces for Operations, Special Activities, and Events, minimizing the need to flip between multiple player aids.\u003c\/p\u003e","brand":"GMT Games","offers":[{"title":"Default Title","offer_id":42376139276446,"sku":"GMT2016","price":55.0,"currency_code":"AUD","in_stock":false}],"thumbnail_url":"\/\/cdn.shopify.com\/s\/files\/1\/0440\/6493\/1998\/products\/pic5371193-1.jpg?v=1675140447"},{"product_id":"air-land-and-sea-spies-lies-supplies","title":"Air Land And Sea Spies Lies \u0026 Supplies","description":"\u003cp\u003eStandalone -- Just play with the 3 new theaters provided: Intelligence, Diplomacy, Economics\u003c\/p\u003e\u003c!-- split --\u003e\n\u003cp\u003eMix w\/ Base Game -- Play with any combination of 3 theaters from either box: ex. Intelligence, Air, Land\u003c\/p\u003e\n\u003cp\u003eEpic Mode -- Play with any combination of 5 theaters from either box: ex. 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