It took me a really long time to figure out why people liked puzzles so much.
“The road to the house winds through the rocky coastal terrain, often offering a view of the sea below. Low clouds press upon you; occasional patches of sunlight appear out over the water. A stiff wind blows in off the waves, carrying the briny stink og churning salt water.”
- The Sinister Secret of Saltmarsh, Dave J. Browne and Don Turnbull, 1981
Modern Horizons is one of the strangest, most powerful sets to be released in a very long time, and we aren’t far away from seeing its potentially huge impact on the Modern format. Cards in MH1 are looking to be a perfect mix of power, nostalgia and just plain weird, which is fantastic!
The worlds of the Age of Sigmar are some of my favourite places to hang out.
Thanks to our friends at WizKids, I've now got another game exploring this marvellous setting.
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